PhotonGI cash problem

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kintuX
Posts: 710
Joined: Wed Jan 10, 2018 2:37 am

Re: PhotonGI cash problem

Post by kintuX » Tue Sep 07, 2021 8:59 am

Dade wrote:
Mon Sep 06, 2021 11:33 pm
PetrT wrote:
Mon Sep 06, 2021 10:08 pm
Sorry,It was not the aim of my post.
I guess just another interesting case
I'm not sure to understand the statement but I have the feeling you have to run the rendering without clamping to get a valid suggested value.
THIS!

Totally slipped my mind, since I first always adapt lighting w/o use of clamping.

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