Volumetric render ....
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
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Re: Volumetric render ....
If you add displacement to it it will be more complicated and interesting.
Omid Ghotbi (TAO)
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Re: Volumetric render ....
add displacement to the surface, the volume will apply to the whole mesh after displacement. the process is different in Arnold, but in LuxCore is that.
Omid Ghotbi (TAO)
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Re: Volumetric render ....
But it is really hard to get as solid as Arnold will reach especially in the thin edges.
Omid Ghotbi (TAO)
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Re: Volumetric render ....
Just checked video you posted & well, @ ~ 1:15 he specifically notes it.TAO wrote: ↑Tue Jul 06, 2021 1:22 pmI think that's a different technique called Xgen topology. What I used is volumetric displacement.kintuX wrote: ↑Tue Jul 06, 2021 7:37 am Note:
Technique was developed/pionired by Lee Griggs few years before it hyped & was popularized.
The 3D Art of Lee Griggs: Geological and Microbial Landscapes @ YT
Either way, I did test "how to" w/ LuxCore back in the days and came up with an "unsurpassable" issue so I didn't pursue it further.
Re: Volumetric render ....
I know the technique in the video I've done a few great renders with it, it is called Xgen, it's different from volumetric displacement. you can not achieve the same result using these two technique.kintuX wrote: ↑Sun Jul 11, 2021 8:50 pmJust checked video you posted & well, @ ~ 1:15 he specifically notes it.TAO wrote: ↑Tue Jul 06, 2021 1:22 pmI think that's a different technique called Xgen topology. What I used is volumetric displacement.kintuX wrote: ↑Tue Jul 06, 2021 7:37 am Note:
Technique was developed/pionired by Lee Griggs few years before it hyped & was popularized.
The 3D Art of Lee Griggs: Geological and Microbial Landscapes @ YT
Either way, I did test "how to" w/ LuxCore back in the days and came up with an "unsurpassable" issue so I didn't pursue it further.
If you search the artist name you will find both Volumetric displacement/Mesh and Xgen from the same artist but they are not the same technique.
Omid Ghotbi (TAO)
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Re: Volumetric render ....
The basic idea is to get complex shapes as much as possible as not to lose the concept.
Like this one I made called "Root". You can download a larger render on my website https://3dfine.com or my Instagram https://www.instagram.com/omid.ghotbi/ to see more details.
Omid Ghotbi (TAO)
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Re: Volumetric render ....
Nice output .
This deserve a tutorial.
How longer to render and Computer spec?
This deserve a tutorial.
How longer to render and Computer spec?