Much better, it getting close, you need more displacement on the mesh before applying volume. Also, you can add deformation or editing the base mesh too.
Volumetric render ....
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: Volumetric render ....
Omid Ghotbi (TAO)
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Re: Volumetric render ....
Ye, here I tried to stay in bounds of original mesh. Maybe more interesting base mesh helps. Btw less max step and lower step size helps to define volume shape with more details.
Re: Volumetric render ....
Exactly, try a few more times and you will get more interesting results.
Omid Ghotbi (TAO)
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Re: Volumetric render ....
So I made this with another settings for volume inside. It's compute about 1 hour and 10 min on RTX 2080 and Xeon 2680. And a little bit of post proc inside blender.
Re: Volumetric render ....
I like it.
Omid Ghotbi (TAO)
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Re: Volumetric render ....
You can do more by adding details on a small level.
Like this work that I did before.
Honestly, I will do a few micro works, that's always fascinated me.
Omid Ghotbi (TAO)
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Re: Volumetric render ....
I'm not good at blender as you but I can give it a try, if you want to send me the blender scene and I will check if I can reach the better result or it is not possible at this time.
Omid Ghotbi (TAO)
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