Bug - Fully transparent pixel-sized-holes in alpha channel in fully opaque render

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juangea
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Bug - Fully transparent pixel-sized-holes in alpha channel in fully opaque render

Post by juangea » Tue May 25, 2021 8:18 pm

I just reported a bug that I think it's an important one, there are transparent pixels in scenes where there should not be a single one:

Here is the report, with example scene and renders:

https://github.com/LuxCoreRender/LuxCore/issues/536

To repro just open the scene and render.

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