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Metal Material

Posted: Thu May 17, 2018 12:16 am
by david57
I tried to use an NK file from this site:
http://luxpop.com/RefractiveIndexList.html

I tried the chrome "Cr.nk" file but luxCore didnt accept the file and could not use it.

Re: Metal Material

Posted: Thu May 17, 2018 8:10 am
by B.Y.O.B.
I can reproduce the problem.

Re: Metal Material

Posted: Thu May 17, 2018 4:52 pm
by david57
I tried the test scene you posted and got this error.
I dont have radeon prorender installed ?

Re: Metal Material

Posted: Thu May 17, 2018 4:57 pm
by david57
I checked my addons and I had an old addon from radeon prorender. I removed it.
Im still having an error message.

Re: Metal Material

Posted: Thu May 17, 2018 6:08 pm
by kintuX
Yup, erroneous... didn't had much time to explore different standards in use... so for now,
this solution still applies.

Note:
Either .nk or .ior, use as Sopra. ;)

Re: Metal Material

Posted: Thu May 17, 2018 6:27 pm
by david57
I just tried the site but the site is not working.
I searched for SOPRA files from the net and found one.
Maybe I can find more or convert LUXPOP files into SOPRA files by hand.
That site is here.
https://github.com/ulfgri/nk/blob/master/sopra/gaas.nk

Re: Metal Material

Posted: Thu May 17, 2018 6:53 pm
by david57
Here is a long list of SOPRA files that I need to tryout :
https://github.com/ulfgri/nk/tree/master/sopra

Re: Metal Material

Posted: Thu May 17, 2018 7:22 pm
by kintuX
I did try those & none of them work out-of-the-box. Bad header and different description than expected so w/o a translator, they need to be adapted manually. And i have yet to dive deeper and discover what form is readable for LuxCoreRender.

Re: Metal Material

Posted: Thu May 17, 2018 7:40 pm
by david57
Yes, I also got the error about a bad sopra header.
I cant figure it out.

Re: Metal Material

Posted: Thu May 17, 2018 7:59 pm
by david57
Here is one I can use.
I found one for brass:
http://www.luxrender.net/forum/viewtopi ... 4&start=10