volume scatter material

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Waterbottle
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Joined: Wed May 16, 2018 1:01 pm

volume scatter material

Post by Waterbottle » Wed May 16, 2018 1:11 pm

can anyone help me?i just watched a tut of lux render and it had volume scatter shader.but I just downloaded the luxcorerender engine I can't find the volume scatter shader.i use version 2.0.if you found it post a screenshot.if it is not there please add it.thanks.

FiatLux
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Re: Help!!!!!!!

Post by FiatLux » Wed May 16, 2018 1:24 pm

Click Add button to add a pointer
Click the drop to change volume parameters
volume.jpg

neo2068
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volume scatter material

Post by neo2068 » Wed May 16, 2018 1:29 pm

Hi! The volume scatter shader hasn't been ported to LuxCoreRender. For what reason do you need it? You could achieve the same with a 'Null' Material and a homogeneous scattering volume. The volume can be added with the 'add' button next to the interior volume input in the output node as FiatLux wrote.
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Waterbottle
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Re: volume scatter material

Post by Waterbottle » Wed May 16, 2018 5:31 pm

any idea on when it will imported.cuz I badly need to make clouds...

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B.Y.O.B.
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Re: volume scatter material

Post by B.Y.O.B. » Wed May 16, 2018 6:08 pm

We can read your messages even if the text is not bold.

The scatter material is not good for making clouds.
Use a null material with interior volume.
Use a hetereogenous volume.
Texture the scattering color with a volumetric texture, and raise the scattering scale.

Or: use the Blender smoke simulator.
Attachments
example.blend
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Waterbottle
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Joined: Wed May 16, 2018 1:01 pm

Re: volume scatter material

Post by Waterbottle » Wed May 16, 2018 7:57 pm

Thank you for helping. :D

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B.Y.O.B.
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Re: volume scatter material

Post by B.Y.O.B. » Wed May 16, 2018 8:16 pm

Making realistic clouds is a very complex task.
I think we could give better tips if you describe more closely what you plan to do: Do you need the clouds as background objects far away, or is a plane flying through them and they need a lot of detail? Do they need to be animated? etc.
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Waterbottle
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Joined: Wed May 16, 2018 1:01 pm

Re: volume scatter material

Post by Waterbottle » Thu May 17, 2018 11:43 am

a lot of detail and slightly needed to be animated

Waterbottle
Posts: 11
Joined: Wed May 16, 2018 1:01 pm

Re: volume scatter material

Post by Waterbottle » Thu May 17, 2018 12:08 pm

Oh and also I always get an error when I save blender and the open it again later .in the nodes there is an error message saying"undefined socket type" and it automatically switched to blender render and in the rendering engine's list I cant find luxrender. sorry, I am a newbie.

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Sharlybg
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Re: volume scatter material

Post by Sharlybg » Thu May 17, 2018 12:35 pm

Waterbottle wrote:
Thu May 17, 2018 12:08 pm
Oh and also I always get an error when I save blender and the open it again later .in the nodes there is an error message saying"undefined socket type" and it automatically switched to blender render and in the rendering engine's list I cant find luxrender. sorry, I am a newbie.
Blender 2.79b ?
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