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Procedural Brick or Stone

Posted: Sat Mar 06, 2021 6:21 am
by josephmcs
I'm trying to model the inside of a cathedral. I wonder if anybody has any ideas or tips to make large, seamless brick/stone wall type materials in Luxcore? Image textures are just too small for the task and I get major tiling issues. There aren't many tutorials online for procedural materials in Luxcore, so I thought I'd ask the community.