LuxCoreUI camera aspect

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bartek_zgo
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Joined: Mon Oct 26, 2020 11:42 am

LuxCoreUI camera aspect

Post by bartek_zgo »

Hi Guys,
I want to start render with LuxCoreUI. I have a scene and render.cfg. When I load render cfg renders starts but it does not take film settings from my config file. It looks that the render is always started with the same resolution and aspect. How to convince LuxCoreUI to load camera and film settings from render.cfg?
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Dade
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Re: LuxCoreUI camera aspect

Post by Dade »

bartek_zgo wrote: Thu Jan 14, 2021 9:32 am I want to start render with LuxCoreUI. I have a scene and render.cfg. When I load render cfg renders starts but it does not take film settings from my config file. It looks that the render is always started with the same resolution and aspect. How to convince LuxCoreUI to load camera and film settings from render.cfg?
You have to use "Image view mode" with a "-D screen.tool.type IMAGE_VIEW": https://github.com/LuxCoreRender/LuxCor ... p.cpp#L327

Otherwise LuxCoreUI is in camera edit mode, by default, where you can move the camera around with the mouse and the rendering is resized to fit the window.
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bartek_zgo
Posts: 116
Joined: Mon Oct 26, 2020 11:42 am

Re: LuxCoreUI camera aspect

Post by bartek_zgo »

Thanks, that is perfect. In my opinion it should be default option when you open a scene using interface. If you want to change it after, it is your decision. By default should be this one.
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Sharlybg
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Re: LuxCoreUI camera aspect

Post by Sharlybg »

bartek_zgo wrote: Thu Jan 14, 2021 1:37 pm Thanks, that is perfect. In my opinion it should be default option when you open a scene using interface. If you want to change it after, it is your decision. By default should be this one.
I think the same.
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