Re: Performance issues
Posted: Tue Jun 01, 2021 4:58 am
The theme is present on github:
https://github.com/LuxCoreRender/BlendL ... issues/621
https://github.com/LuxCoreRender/BlendL ... issues/621
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You can solve it for free by pressing z and choose Solid mode, make your scene update, press z and choose Rendered mode. You really don't have to do everything in rendered mode.
I can confirm this issue too at my big suprise : https://youtu.be/PpBVFQOjojMI'm comparing with ProRender and AppleSeed which also work through API and have a much more responsive viewport.
Here's how the AppleSeed viewport works: https://youtu.be/KhD8Row_IOs
During scene modification, rendering pauses.
This is an idea I've suggested before.
The ProRender viewport works without pausing, almost like Cycles, very nice to work with.
Most of the problem is coming from the slow conversion of the scene especially with too many objects or maps. more explain in:Sharlybg wrote: ↑Thu Jun 10, 2021 4:15 pmI can confirm this issue too at my big suprise : https://youtu.be/PpBVFQOjojMI'm comparing with ProRender and AppleSeed which also work through API and have a much more responsive viewport.
Here's how the AppleSeed viewport works: https://youtu.be/KhD8Row_IOs
During scene modification, rendering pauses.
This is an idea I've suggested before.
The ProRender viewport works without pausing, almost like Cycles, very nice to work with.
I posted here also : viewtopic.php?f=10&p=30804#p30804
I feel really bad. Like we are uselesslly slowing people adoption. it should be a top list priority as it is easy for some people to face it while testing.that is a good solution aside from a more convenient way of conversion in an async multi-thread way.
that is exactly what I was talking about in the past you see it now. with the scene, you test if the HDRi is enough big just try to change the Gamma of it below the gain. It will take time because the HDRi should convert again with every different Gamma setting.Sharlybg wrote: ↑Thu Jun 10, 2021 4:50 pmI feel really bad. Like we are uselesslly slowing people adoption. it should be a top list priority as it is easy for some people to face it while testing.that is a good solution aside from a more convenient way of conversion in an async multi-thread way.
in my previous test i couldn't notice it so it was barelly visible for me :
https://youtu.be/2INyFqIP3X8