Network renderer not exporting halt conditions
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
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- Posts: 2
- Joined: Thu Apr 16, 2020 4:17 am
Network renderer not exporting halt conditions
Hey guys. So I was wanting to use the network renderer to render an animation across a few computers I have in my home. The problem is that LuxCoreRender doesn't export halt conditions to the .bcf file. I have the half conditions set how I want them:
I then export the file using the following:
The only problem is that when I load the exported file into the Net Console, the halt conditions don't carry over:
This is problematic because I don't want each frame of the animation to render off into infinity. Is anyone else experiencing this?Re: Network renderer not exporting halt conditions
Pyluxcoretools should have command line options (like "--halt-spp") to set the halt condition. I assume BlendLuxCore probably isn't aware of this specific option.
However the best way to render animations is not to split the rendering of each single file but to spread the rendering of each frame across all nodes (I think it can be done with generic Blender addons and/or scripts).
Pyluxcoretools have sincerely never been very much testes or developed and they could use a dedicated developers.
However the best way to render animations is not to split the rendering of each single file but to spread the rendering of each frame across all nodes (I think it can be done with generic Blender addons and/or scripts).
Pyluxcoretools have sincerely never been very much testes or developed and they could use a dedicated developers.
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- Posts: 2
- Joined: Thu Apr 16, 2020 4:17 am
Re: Network renderer not exporting halt conditions
So can I use the command line options to set the halt conditions across all of the queued jobs?
And yeah they should work on it more! It seems like it has some potential.
And yeah they should work on it more! It seems like it has some potential.