Just look like carpaint shader is broken. It is emissive even in low light condition.
carpaint bug
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: carpaint bug
Yes, using pure 100% white Specular channels can do that.
For reference check Carpaint's Preset: "White" to get to see it physically-based.
+ protip: I also strongly advise use of LookDev accessories (colorchecker, gray & mirror ball) for lighting or CC/TM reference and later calibration with Material tests/study scenes. You know, like real pro...
For reference check Carpaint's Preset: "White" to get to see it physically-based.
+ protip: I also strongly advise use of LookDev accessories (colorchecker, gray & mirror ball) for lighting or CC/TM reference and later calibration with Material tests/study scenes. You know, like real pro...
Re: carpaint bug
Ahh don't even noticed it. but this is not good like this. i mean theses are preset : preset should not be confusing like that.
As user you always feel like error come from you. because you're facing preset.
As user you always feel like error come from you. because you're facing preset.
Re: carpaint bug
That's why "protip" seemed in place
Re: carpaint bug
I happen to have color checker:
- Attachments
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- color_checker_282.zip
- (111.69 KiB) Downloaded 190 times
CPU Bidir + Metropolis | Core i5-4570
Re: carpaint bug
All materials should be energy conserving.. I consider this a bug.