Texture view in Blender viewport

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camara
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Texture view in Blender viewport

Post by camara » Mon Mar 26, 2018 11:49 am

Maybe I'm doing something wrong but I can see my textures in any of blender's viewport modes. I see all materials grey. I know that the render in viewport is very fast now and I can see all the tweaks to the materials but for uv mapping and precise texture placing a preview on the viewport would be nice. It's also a very fast away to see which models have which materials.

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Sharlybg
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Re: Texture view in Blender viewport

Post by Sharlybg » Mon Mar 26, 2018 2:30 pm

It'snt currently supported. so for texture you have to manually add it in UV editor to make it visible in blender texture mod.

1/ add cube

2/ unwrapp

3/ with all verticle selected or visible in UV editor choose the texture you want to see in you viewport.

4/ note that luxcore will not update by selecting automatically the map in your material node

5/ the update is done via UV editor

It' a bit annoying for archviz but we are just at the beginning ;)
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marcatore
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Re: Texture view in Blender viewport

Post by marcatore » Mon Mar 26, 2018 2:46 pm

about this, I've found that a good workaround to speed up this workflow is the solution is adopting the Vray4Blender.

Their solution is: when you double click on the imagefile node, Blender load that image and show you on the object with that material assigned.
It speeds up a bit the texture visualization process.

Could it be doable here?

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B.Y.O.B.
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Re: Texture view in Blender viewport

Post by B.Y.O.B. » Mon Mar 26, 2018 3:23 pm

This is the relevant issue in the tracker: https://github.com/LuxCoreRender/BlendLuxCore/issues/38

I have spent some time in the past trying to set the texture in Blender's OpenGL viewport, but I did not succeed.
marcatore wrote:
Mon Mar 26, 2018 2:46 pm
about this, I've found that a good workaround to speed up this workflow is the solution is adopting the Vray4Blender.

Their solution is: when you double click on the imagefile node, Blender load that image and show you on the object with that material assigned.
It speeds up a bit the texture visualization process.

Could it be doable here?
Is their code open source? Do you have a link to it?
Would be great to find some example how to use the Blender API here.
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B.Y.O.B.
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Re: Texture view in Blender viewport

Post by B.Y.O.B. » Mon Mar 26, 2018 4:08 pm

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B.Y.O.B.
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Re: Texture view in Blender viewport

Post by B.Y.O.B. » Mon Mar 26, 2018 5:09 pm

How is this?
https://www.youtube.com/watch?v=4ojuuVt ... yucvtzBkN7

edit: since I was already in the area, I also added thumbnails (can be disabled).
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scrn_2018-03-26_19-26-43.png
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camara
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Re: Texture view in Blender viewport

Post by camara » Mon Mar 26, 2018 5:50 pm

That works for me.
:shock: I'm really impressed how fast you can solve my problems. :D

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B.Y.O.B.
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Re: Texture view in Blender viewport

Post by B.Y.O.B. » Mon Mar 26, 2018 6:25 pm

viewtopic.php?f=4&t=41&p=588#p586 :D
Would have been faster if I had my notebook with me at uni today.
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marcatore
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Re: Texture view in Blender viewport

Post by marcatore » Tue Mar 27, 2018 7:22 am

Great!!!

It seems exactly what we need...the next release I'll check it but it's perfect!

thank you

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Re: Texture view in Blender viewport

Post by Sharlybg » Tue Apr 03, 2018 1:21 pm

There is a little problem with the new option "show in viewport" : It doesn't respect material face matching. I mean sometime when i hit this button the texture cover the entiere object.
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