Hi All
I have the same material/texture on two objects - a default cube and a copy of it - but the textures appear to be different between them.
I’ve tried using Global and Local 3D mapping but I’m still getting the issue.
Thank you
Texure (position) different between 2 objects
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Texure (position) different between 2 objects
- Attachments
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- Texure test.blend
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Re: Texure (position) different between 2 objects
Local mapping is correct.
But your two cubes have the exact same transformation in world space, as can be seen in the N-panel on the right.
Center their origins into the middle of each cube to give each cube a different transformation.
But your two cubes have the exact same transformation in world space, as can be seen in the N-panel on the right.
Center their origins into the middle of each cube to give each cube a different transformation.
Re: Texure (position) different between 2 objects
BYOB
Many thanks - that's fixed it and I now have a better understanding of how geometry origins work.
Cheers
Many thanks - that's fixed it and I now have a better understanding of how geometry origins work.
Cheers
Re: Texure (position) different between 2 objects
You can imagine that the origin is the "anchor" of the texture if you use local mapping. If you move or rotate the origin, the texture is moved/rotated.
Re: Texure (position) different between 2 objects
B.Y.O.B.
Thank you for the information which will be of great help to me.
Thank you for the information which will be of great help to me.