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Still Life

Posted: Mon Sep 17, 2018 1:07 am
by rrubberr
I've done still life renders before with old Luxrender but I decided to try one again with Luxcorerender. All textures (except for the leaves) were made in substance painter. Rendered with 10,000 samples in 3.5 hours on Vega FE.
FinalT2-02.jpeg

Re: Still Life

Posted: Mon Sep 17, 2018 9:42 am
by Dade
Great work :!:

Re: Still Life

Posted: Mon Sep 17, 2018 11:21 am
by sarmath
Nice one! :)

Re: Still Life

Posted: Mon Sep 17, 2018 7:03 pm
by Racleborg
Awesome!

Re: Still Life

Posted: Tue Sep 18, 2018 5:45 am
by Dez!
Little did not hold out to "excellent".
1. What's with the leaves? they are flat. Their veins look terrible.
2. It is better to completely remove this berry, the light plays on it strangely.
3. Was this pear turned out on a lathe? Why such a level? Easy sculpting, or mesh modifier. Make it not so smooth round.
4. Apples almost turned out. Do more CCC.
In the rest I can find fault only to the back wall - too shiny, but it's IMHO.
And so, of course, it looks cool!

Image

Re: Still Life

Posted: Tue Sep 18, 2018 12:09 pm
by wasd
Dez! wrote: Tue Sep 18, 2018 5:45 am 1. What's with the leaves? they are flat. Their veins look terrible.
My guess is that there's attempt to make leaves not flat with bump. For some reason bump is strange in luxcore. Maybe I'm wrong on that, but I've yet to see some convincing images that would convince me otherwise.

Re: Still Life

Posted: Sun Sep 30, 2018 12:20 pm
by centauri
To me it looks like the diffuse color of those leafs already compromise shadows/highlights (probably a photo texture). but they don't fit the light situation in your scene.

Re: Still Life

Posted: Sun Sep 30, 2018 6:45 pm
by Ezearebalo
:o look great, what resolution it s hd 1920 x 1080 ? :roll: