Luxcore 2.1 Benchmark

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sarmath
Posts: 54
Joined: Wed Feb 07, 2018 1:22 pm

Re: Luxcore 2.1 Benchmark

Post by sarmath » Tue Sep 11, 2018 2:04 pm

Just tested hybrid mode gtx 1070 ti + i7 5820k 12 threads and the time is 8 min 13 sec (under linux).
Linux Mint 19 Tara i7 5820k 2xGTX 1070ti 16 GB RAM

lacilaci
Posts: 346
Joined: Fri May 04, 2018 5:16 am

Re: Luxcore 2.1 Benchmark

Post by lacilaci » Tue Sep 11, 2018 2:34 pm

I guess those opencl shading issues are simply unavoidable...
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bug.JPG

kintuX
Posts: 248
Joined: Wed Jan 10, 2018 2:37 am

Re: Luxcore 2.1 Benchmark

Post by kintuX » Tue Sep 11, 2018 5:37 pm

lacilaci wrote:
Tue Sep 11, 2018 2:34 pm
I guess those opencl shading issues are simply unavoidable...
Noticed, but not getting this geo. issue anymore - removed Edge split modifier and used setting under Normals instead.
Also disabled: all tonemapping stuff, Lux postFX, clamping & had set Sun/Sky to it's natural/physical settings.
Got faster rendering & unbiased results... :|
Here's a BW crop of that area @ 500% and contrast enhanced

Image

lacilaci
Posts: 346
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Re: Luxcore 2.1 Benchmark

Post by lacilaci » Tue Sep 11, 2018 7:03 pm

yeah also the issue is not appearing on cpu only rendering. Similar to how the edge darkening don't show on bidir.

long triangles/polygons, rough reflections and bad denoiser really are a pain...

provisory
Posts: 19
Joined: Wed Aug 01, 2018 4:26 pm

Re: Luxcore 2.1 Benchmark

Post by provisory » Wed Sep 12, 2018 7:26 am

The textures don't work for me.
The same on two different pcs, one with Ubuntu and the other with Win10.
I didn't modify anything, I use BlendLuxCore 2.1 alpha3 WITHOUT OpenCL.
Attachments
LuxCoreBenchmark21.jpg

marcatore
Posts: 118
Joined: Wed Jan 10, 2018 8:04 am

Re: Luxcore 2.1 Benchmark

Post by marcatore » Wed Sep 12, 2018 7:35 am

Me too. I can't see any textures both for rendering

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B.Y.O.B.
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Re: Luxcore 2.1 Benchmark

Post by B.Y.O.B. » Wed Sep 12, 2018 9:11 am

Any error messages in the console? Or warnings in the error log?
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lacilaci
Posts: 346
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Re: Luxcore 2.1 Benchmark

Post by lacilaci » Wed Sep 12, 2018 10:14 am

I have on every material this error
Material "corps beige.001": 'bpy_prop_collection[key]: key "Gamma" not found'

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B.Y.O.B.
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Re: Luxcore 2.1 Benchmark

Post by B.Y.O.B. » Wed Sep 12, 2018 10:45 am

Ah, thanks, now I know what caused the error: I saved the scene with my latest dev version of BlendLuxCore, not with v2.1alpha3. There was a change in the imagemap node which causes this error.
I will upload a fixed version, sorry guys.
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B.Y.O.B.
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Re: Luxcore 2.1 Benchmark

Post by B.Y.O.B. » Wed Sep 12, 2018 12:19 pm

I uploaded the fixed file. Please test if it works now.
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