The Crypt

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epilectrolytics
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The Crypt

Post by epilectrolytics »

Old project rerendered, sculpts made with TopMod.
https://www.dropbox.com/s/m074kze9nndevp5/crypt.mov.zip
Edit: Updated the file because somehow the frames were decentered in the first upload.
Last edited by epilectrolytics on Wed Sep 01, 2021 9:19 am, edited 1 time in total.
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B.Y.O.B.
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Re: The Crypt

Post by B.Y.O.B. »

Nice!
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Sharlybg
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Re: The Crypt

Post by Sharlybg »

I like the enigmatic side of it. how much did it take to render.
At the end the top wall seem a bit to burned what is the tonemapping settings ?
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epilectrolytics
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Re: The Crypt

Post by epilectrolytics »

Thanks everyone for your comments!

A frame took 8.5 min to render (2x RTX2070, indirect cache on the wall material, no light tracing), 1000 frames were rendered.
I tried filmic tonemapping but it looked somewhat dull, the burned top is something I would have gotten from a real live shot with a digital camera as well.

Now after six days of rendering I just found out that the wall bump map at gamma 0.5 looks way better than the 1.0 default I rendered with :oops:
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Re: The Crypt

Post by Sharlybg »

Now after six days of rendering I just found out that the wall bump map at gamma 0.5 looks way better than the 1.0 default I rendered with :oops:
Animation make speed so importante ! :roll:
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