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Beach scene

Posted: Sun May 02, 2021 1:37 pm
by SquidOctopus
Hi LuxCore friends!

I’m currently working on an extensive collection of 100 grasses and I would like to share a showcase rendered using LuxCore:
The attachment 008Denoised.png is no longer available
This is the model used in the showcase:
gemstrhfr.png
The thread on the BlenderArtists forum can be found here:
https://blenderartists.org/t/collection ... uidoctopus

I would like to hear your thougths :D
Have a nice day!

Re: Beach scene

Posted: Tue May 04, 2021 10:59 am
by Luximage
Very nice result, grass models are always useful, keep up the good work.

Re: Beach scene

Posted: Tue May 04, 2021 1:10 pm
by kintuX
Thank you for sharing!
And, here's my thought: "Nice, but could be better. For example... "
008Denoised_editss.jpg

Re: Beach scene

Posted: Tue May 04, 2021 9:00 pm
by SquidOctopus
@Luximage : Thank you! I will :D

@kintuX : Sure! Thank you for your idea on improving it! I really like the vivid colors and the increased contrast. I will keep that in mind for the next showcase. :D

Re: Beach scene

Posted: Tue May 04, 2021 9:45 pm
by TAO
looks great, I prefer something in between. :)

Re: Beach scene

Posted: Tue May 04, 2021 10:12 pm
by Sharlybg
Sure that the modelling and shading look accurate good job ;)

Re: Beach scene

Posted: Tue May 04, 2021 10:28 pm
by B.Y.O.B.
Nice models!
I like the plants and ground in kintuX' edit, but the sky is too saturated/contrasty there in my opinion.

Re: Beach scene

Posted: Wed May 05, 2021 6:45 pm
by SquidOctopus
Thank you for your kind replies! They are really helpful to me. The modelling is based upon real world references and a biology book which focuses on grasses. I will post more showcases from other grases soon ;)

Re: Beach scene

Posted: Sat May 08, 2021 3:39 pm
by patro
awesome work, looks like a real photo. I would upload it in the gallery :?:

Re: Beach scene

Posted: Mon May 10, 2021 12:32 am
by MCurto
kintuX wrote: Tue May 04, 2021 1:10 pm For example... "
Nothing to say except if you tweaked it in Photoshop there's a very simple way to get that sky banding gone: if you still have it in Layers: convert to 16bits, flat the document and convert back to 8bits.

Ideally you should start with 16bits/channel but even changing from 8 to 16bits before flatting image can have a HUGE difference in keeping gradients free of banding, just due to the fact Photoshop mechanincs being "smoother".