Brazilian Liquor

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JulianoLisboa
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Re: Brazilian Liquor

Post by JulianoLisboa » Thu Apr 22, 2021 11:50 am

Sharlybg wrote:
Thu Apr 22, 2021 7:46 am
JulianoLisboa wrote:
Thu Apr 22, 2021 12:21 am
Sharlybg wrote:
Wed Apr 21, 2021 6:56 pm
A lot better. ;)

Can I see the shader node of both the glass cup and bottles ?
Can you also check normal orientation on the glass cup ?
Do you have shadow color applied at maximum white value on the glass cup ?


Hello, follow the link to download the file.
https://drive.google.com/file/d/1V1I3he ... sp=sharing
Acces denied ;)
Sorry.
Last edited by JulianoLisboa on Fri Apr 23, 2021 9:13 pm, edited 1 time in total.

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TAO
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Re: Brazilian Liquor

Post by TAO » Fri Apr 23, 2021 7:15 pm

Much better, now it's great.
Omid Ghotbi (TAO)
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JulianoLisboa
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Re: Brazilian Liquor

Post by JulianoLisboa » Fri Apr 23, 2021 7:44 pm

Thank you, but I am waiting for Sharlybg's comments, so I think it will get even better. He must have downloaded the file.

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Sharlybg
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Re: Brazilian Liquor

Post by Sharlybg » Fri Apr 23, 2021 8:35 pm

JulianoLisboa wrote:
Fri Apr 23, 2021 7:44 pm
Thank you, but I am waiting for Sharlybg's comments, so I think it will get even better. He must have downloaded the file.
Just have few minute to investigate the file a bit :

1__ You should work at real world scale with Luxcore to avoid starnge behaviour. Your bottle is 6Meter high here

2__ There is not to much challenging thing in the scene ( not like here : https://youtu.be/R2-u3YNJbHQ ) so Shadow color to white is a bit overkill almost switch off all nice caustic. So default for all is good here.

3__ The liquid mesh inside the bottle have normal inverted.

4__ You can imrove lighting by smoothing plane light edge like in this tutorial for a more natural blending look :

https://youtu.be/32Ojuidbc7k?t=155

Hope it help a bit.
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JulianoLisboa
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Re: Brazilian Liquor

Post by JulianoLisboa » Fri Apr 23, 2021 8:39 pm

Thank you my friend .... I will follow your directions

JulianoLisboa
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Re: Brazilian Liquor

Post by JulianoLisboa » Sat Apr 24, 2021 1:18 am

Thanks to everyone who helped me, follow the final image.
caninha gold_copo_lux_envelhecido_final.jpg

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Sharlybg
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Re: Brazilian Liquor

Post by Sharlybg » Sat Apr 24, 2021 7:20 am

Couldn'd imagine it will look like that at the end well done.
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AndreasResch
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Re: Brazilian Liquor

Post by AndreasResch » Sat Apr 24, 2021 7:41 am

Much better than the initial version - especially the poured glass. One little thing. The label looks a bit dark now (especially the lower part). Maybe adding a little frontal/side light back in can fix that. Not as much as in the original version though.

JulianoLisboa
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Re: Brazilian Liquor

Post by JulianoLisboa » Mon Apr 26, 2021 12:27 am

AndreasResch wrote:
Sat Apr 24, 2021 7:41 am
Much better than the initial version - especially the poured glass. One little thing. The label looks a bit dark now (especially the lower part). Maybe adding a little frontal/side light back in can fix that. Not as much as in the original version though.
Thank you friend, yes the observation proceeds, every time I look I think that the image is finished I find something to fix. About the label I wanted to look more dramatic, but it really got darker than necessary.

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TAO
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Re: Brazilian Liquor

Post by TAO » Mon Apr 26, 2021 8:50 am

Great job.
Omid Ghotbi (TAO)
Latest build Download link👇👇
https://github.com/LuxCoreRender/MaxToLux/releases
Last update information
https://forums.luxcorerender.org/viewto ... 590#p30154

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