First Try

Our forum gallery for displaying your finished renders.
Casper
Posts: 13
Joined: Sun Apr 19, 2020 7:59 am

First Try

Post by Casper »

Hello,
I recently discovered LuxCoreRender for Blender. It's a pleasure to use.
Here is my 1st try. Lots to learn ...
Have a good day
Attachments
Escalier4Modif.png
Escalier2Modif.png
User avatar
lacilaci
Donor
Donor
Posts: 1969
Joined: Fri May 04, 2018 5:16 am

Re: First Try

Post by lacilaci »

Very nice. I think i even saw this on instagram
Casper
Posts: 13
Joined: Sun Apr 19, 2020 7:59 am

Re: First Try

Post by Casper »

New try with 8k texture.
Attachments
Picture4_v2Modif.png
User avatar
Sharlybg
Donor
Donor
Posts: 3101
Joined: Mon Dec 04, 2017 10:11 pm
Location: Ivory Coast

Re: First Try

Post by Sharlybg »

I've to say that you have a good learning approach. keep it up the good job. ;)
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA
Casper
Posts: 13
Joined: Sun Apr 19, 2020 7:59 am

Re: First Try

Post by Casper »

Lacilaci, Sharlybg, Thanks so much for encouragement !
Attachments
Picture5_2Modif.png
User avatar
Sharlybg
Donor
Donor
Posts: 3101
Joined: Mon Dec 04, 2017 10:11 pm
Location: Ivory Coast

Re: First Try

Post by Sharlybg »

can we ask a bit about render time and hardware also settings ?
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA
Casper
Posts: 13
Joined: Sun Apr 19, 2020 7:59 am

Re: First Try

Post by Casper »

Sharlybg wrote: Mon Apr 20, 2020 3:25 pm can we ask a bit about render time and hardware also settings ?
Yes,
For the last picture, i use the sky mode with a sun. The gain is 0.0002 for the light.
The halt conditions is 150 samples (approx. 4 min on GTX960M) + denoiser.
Texture Concrete is 8k.

Blender 2.82 + LuxCoreRender 2.4 alpha
User avatar
Sharlybg
Donor
Donor
Posts: 3101
Joined: Mon Dec 04, 2017 10:11 pm
Location: Ivory Coast

Re: First Try

Post by Sharlybg »

No light cache ?
If yes what setting ?
what is your clamping value ?

sorry for asking so many question. the reason for that is that some time people loose a lot of performance due to setting issue.
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA
Casper
Posts: 13
Joined: Sun Apr 19, 2020 7:59 am

Re: First Try

Post by Casper »

Yes, I understand:

x : activate

OpenCL

x Light Paths (default setting)
Add Light Tracing (default setting)
Clamping : max Brightness: 0.70 (value suggested)
x LuxCoreDenoiser OIDN - 6000
x LuxCore Halt conditions 150 samples
x LuxCore Caches:
x PhtonGI Cache (default setting)
x Environnement Light Cache (default setting)
x Direct Light Sampling Cache (default setting)
User avatar
B.Y.O.B.
Developer
Developer
Posts: 4146
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: First Try

Post by B.Y.O.B. »

Casper wrote: Mon Apr 20, 2020 4:58 pm x Direct Light Sampling Cache (default setting)
You probably don't need this in this scene (DSLC is for cases where you have hundreds to thousands of lights).
Post Reply