Atmospheric Lake

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B.Y.O.B.
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Atmospheric Lake

Post by B.Y.O.B. »

denoised.jpg
To test Lux v2.3, I created a small scene.
Rendered on RTX 2080 in 30 min, denoised with OIDN.
All textures are procedural, not a single image texture was used.
The clouds were created with a heterogeneous volume with textured scattering.

This entry won first place in the BlenderArtists weekend challenge #870.
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Dade
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Re: Atmospheric Lake

Post by Dade »

Wasn't it 1 x Lux render Vs 24 x Cycles renders ?

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B.Y.O.B.
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Re: Atmospheric Lake

Post by B.Y.O.B. »

Something like that, yes.
But maybe that changes in the next competition, since I picked "Caustics" as the theme ;)
zeealpal
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Re: Atmospheric Lake

Post by zeealpal »

B.Y.O.B. wrote: Thu Feb 27, 2020 12:20 pm Something like that, yes.
But maybe that changes in the next competition, since I picked "Caustics" as the theme ;)
Really nice render, the reflections in the water went really well.

Saw that! Looking forward to the next competitions entries... :lol:
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Re: Atmospheric Lake

Post by PDRA »

Really nice work man! Nice captured mood.
I would have tried adding some figure/s doing something (like around a campfire maybe?) in the foreground.
Incredible that all those are procedural.
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Re: Atmospheric Lake

Post by u3dreal »

:!: Nice
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FarbigeWelt
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Re: Atmospheric Lake

Post by FarbigeWelt »

Very well done, B.Y.O.B. :!: Congratulation :!:
I like this beautiful up-mood render, especially the clouds and the colors.

What a progress compared with your first clouds! Wow! :D
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Re: Atmospheric Lake

Post by Sharlybg »

What a progress compared with your first clouds! Wow! :D
Do you mean thoses clouds are not hdri but pure volumetric shape ? if yes that is an achievement :o
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Re: Atmospheric Lake

Post by chafouin »

Congrats! I love that you picked "Caustics" to invite people to try LuxCoreRender, that's very smart ^^
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