VillA M A R R O N

Our forum gallery for displaying your finished renders.
Post Reply
User avatar
Sharlybg
Donor
Posts: 1714
Joined: Mon Dec 04, 2017 10:11 pm
Location: Ivory Coast

VillA M A R R O N

Post by Sharlybg » Mon Dec 23, 2019 10:53 am

Another Archviz Project i've working on For a client. Exterior and interior all in bender 2.8 and WonderRender (Aka Luxcore). All image was rendered on Cpu i7 8700k (Render time arround never exceed 20mn).

Interior

A_52a.jpg
A_52b.jpg
A_52n.jpg
A_53.jpg
A_54.jpg
A_56.jpg
DD.jpg


Exterior

A.jpg
A_1.jpg
A_2.jpg
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA

Racleborg
Posts: 576
Joined: Sat Apr 07, 2018 10:31 am
Location: UK

Re: VillA M A R R O N

Post by Racleborg » Mon Dec 23, 2019 11:41 am

Wow, you've been busy! ;)

The exteriors, the clothes cupboard and the view of the kitchen facing the window - rock!!

DEBIHOOD
Posts: 44
Joined: Mon Jun 10, 2019 6:46 pm

Re: VillA M A R R O N

Post by DEBIHOOD » Tue Dec 24, 2019 10:29 am

As always cool :)
Combination of interior and exterior is an art that comes with labor :D

One question, why did you use only CPU?

User avatar
Sharlybg
Donor
Posts: 1714
Joined: Mon Dec 04, 2017 10:11 pm
Location: Ivory Coast

Re: VillA M A R R O N

Post by Sharlybg » Tue Dec 24, 2019 12:19 pm

Thanks you guys really appreciate that you like it. ;)


One question, why did you use only CPU?
Just an experiment to see how far i can go in efficiency with my settings in a real world project with very short delay. This help find a sort of universal setting in any kind of scenario case (Interior / exterior / Day / night ).

The second point is that with CPU rendering the workflow is more seamless ( Very responssive in the Viewport and fast final rendering start time as there no opencl compilation).

In a world of mainstream 32 threads CPU it was also the place to make decision about my futur workstation.
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA

provisory
Posts: 227
Joined: Wed Aug 01, 2018 4:26 pm

Re: VillA M A R R O N

Post by provisory » Tue Dec 24, 2019 1:54 pm

Sharlybg wrote:
Tue Dec 24, 2019 12:19 pm
...Very responssive in the Viewport and fast final rendering start time as there no opencl compilation...
Does this also mean, you didn't use any caches?
Maybe you used bidir?

Very-very nice renderings by the way, I truly envy your talent. :)

User avatar
epilectrolytics
Donor
Posts: 653
Joined: Thu Oct 04, 2018 6:06 am

Re: VillA M A R R O N

Post by epilectrolytics » Wed Dec 25, 2019 3:34 pm

Great renders as usual!

Post Reply