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Hall Of Fame short animation

Posted: Tue May 21, 2019 10:48 am
by Sharlybg
Hi ! theses last 15 days i was trying to make my first Luxcore 2.2 animation. Hall of fame is a tribute to some Luxcore Dev's for the hard work.


2mn/frame on GTX 1080Ti.

Youtube link :
HOF.jpg
https://youtu.be/vWMIVZxFR_8

Blender artist : https://blenderartists.org/t/hall-of-fame/1161244

Re: Hall Of Fame short animation

Posted: Tue May 21, 2019 12:19 pm
by marcatore
Well, the scene was already done in a good good way, so...speaking about animation the only issue I've found is the DOF change... it's too blocky...something smoothed will be better.

Re: Hall Of Fame short animation

Posted: Tue May 21, 2019 12:25 pm
by epilectrolytics
Very nice scene with many interesting details, good choice of angles.

Nitpicking:
In some DOF shots the focus jumps back and forth, smoother focus shift would be more impressive.
(Probably use an invisible animated object as a target in the DOF settings).
For the short length of the main footage opening and final credits are too long.

This is a very good start for a LuxCore demo reel and I hope you will expand with more footage from the other great scenes you made (like the benchmark one).

Re: Hall Of Fame short animation

Posted: Tue May 21, 2019 1:27 pm
by B.Y.O.B.
I am honored to receive such a tribute :)

Re: Hall Of Fame short animation

Posted: Tue May 21, 2019 7:13 pm
by nigec
Wow, thanks for the mention! :D

Re: Hall Of Fame short animation

Posted: Tue May 21, 2019 8:37 pm
by Sharlybg
B.Y.O.B. wrote: Tue May 21, 2019 1:27 pm I am honored to receive such a tribute :)
nigec wrote: Tue May 21, 2019 7:13 pm Wow, thanks for the mention! :D
Glad you all appreciate it. Thanks for all the hardwork !

Re: Hall Of Fame short animation

Posted: Wed May 22, 2019 2:17 am
by Lincoln Deen
So beautiful, awesome work. An inspiration to all 😁

Re: Hall Of Fame short animation

Posted: Wed May 22, 2019 5:57 am
by Piita
Looks great! The music fit perfectly to this calm and beautiful scene :)
You can get more control over the dof if you use an empty as camera target.

Re: Hall Of Fame short animation

Posted: Wed May 22, 2019 9:27 am
by Sharlybg
You can get more control over the dof if you use an empty as camera target.
thanks ! this is already the case but i was constrained by the animation time (too short to make slow and smooth dof variation ) so i decide to switch from linear interpolation to constant on the empty animation.
Bench anim.jpg

Re: Hall Of Fame short animation

Posted: Fri May 24, 2019 4:58 pm
by Piita
Btw, how do you record and mix it all together to get the final video?