Industrial Design | Headphones: Meze 99 Classics

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Dez!
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Re: Industrial Design | Headphones: Meze 99 Classics

Post by Dez! » Fri Oct 08, 2021 5:29 am

please show me how the scene with caustics is set up? I am interested in how you positioned the light and the object that makes the caustics
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patro
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Re: Industrial Design | Headphones: Meze 99 Classics

Post by patro » Sat Oct 09, 2021 5:22 pm

WOW... this is a very well done job! :)

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dat_boi
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Re: Industrial Design | Headphones: Meze 99 Classics

Post by dat_boi » Sun Oct 10, 2021 4:43 am

nogay wrote:
Thu Oct 07, 2021 7:04 am
my favorite render , last render. Modelling, lighting, texture, render setup, all settings very good.
thank you aha, the last one is probably my least favourite, but i'm pleasantly surprised you like it

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dat_boi
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Re: Industrial Design | Headphones: Meze 99 Classics

Post by dat_boi » Sun Oct 10, 2021 4:48 am

Dez! wrote:
Fri Oct 08, 2021 5:29 am
please show me how the scene with caustics is set up? I am interested in how you positioned the light and the object that makes the caustics
Screenshot 2021-10-10 154424.png
Screenshot 2021-10-10 154454.png
Screenshot 2021-10-10 154520.png
Screenshot 2021-10-10 154533.png
sure thing. You wont see the caustics until the final render. its pretty easy to set up. make sure you use an hdri with a hard shadow. the caustic emitter is just a plane with a noise (blender cloud texture) displacement on it and a solidify modifier.

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dat_boi
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Re: Industrial Design | Headphones: Meze 99 Classics

Post by dat_boi » Sun Oct 10, 2021 4:49 am

patro wrote:
Sat Oct 09, 2021 5:22 pm
WOW... this is a very well done job! :)
thank you haha, i have only Luxcorerender to thank for the realism i was able to achieve. my thanks goes to the developers and the welcoming community for all the support.

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