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playing with caustics
Posted: Sat Oct 13, 2018 6:52 am
by epilectrolytics
Finally it's possible to render HD animations with realistic caustics on my old MacBook, yay!
Thanks to the dev team making this possible!
A plane, a cube, and BiDir metropolis:
https://www.dropbox.com/s/ro1ai3txjtj3m1y/turncube.mov
(Dropbox player is evil, apparently full res only with download)
Re: playing with caustics
Posted: Sat Oct 13, 2018 4:22 pm
by Dez!
I like!
I support the idea of making video projects in Lux. Now can!
Re: playing with caustics
Posted: Sun Oct 14, 2018 10:16 pm
by epilectrolytics
Thanks Dez!
volumetric caustics
Posted: Thu Oct 18, 2018 3:23 pm
by epilectrolytics
Re: playing with caustics
Posted: Thu Oct 18, 2018 3:24 pm
by B.Y.O.B.
Neat!
Re: playing with caustics
Posted: Fri Oct 19, 2018 9:40 am
by FarbigeWelt
I like that one. Especially the dispersive scattering traces.
What is native resolution and render time?
Re: playing with caustics
Posted: Fri Oct 19, 2018 1:00 pm
by epilectrolytics
That was rendered @2048x1280 in 2h (sorry, don't remember sample count), then PS denoised and saturation enhanced.
Re: playing with caustics
Posted: Sat Oct 20, 2018 3:30 pm
by ajm
Like the vid, but would like to see it rendered with the camera settings option in the tonemapping section so that Lux isn't trying to change the exposure on you.
Re: playing with caustics
Posted: Sun Oct 21, 2018 7:53 am
by epilectrolytics
Thanks ajm for the hint, that was my very first LuxCore animation and I really made that stupid noob mistake to render with automatic tonemapping
Now I have rerendered it and replaced the file with the original link intact, looks way better !
Moebius
Posted: Mon Oct 22, 2018 10:32 am
by epilectrolytics
New animation!
https://www.dropbox.com/s/2irt672yd0pgco9/moebius1.mov
Needs more samples but that has to wait till I got a faster PC.