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Re: Laci's wip
Posted: Wed Sep 04, 2019 5:35 am
by lacilaci
Dade wrote: ↑Tue Sep 03, 2019 3:40 pm
I need a test scene to be able to investigate the problem.
Ok, I'll prepare one after I'm done with this project....
BTW big 10km square ocean plane also disables lighttracing completely (even though lighttracing is set to use 0.05 glossiness threshold and ocean material has 0.15 so it shouldn't do anything with lighttracing)
if I disable the ocean mesh for rendering then I get lighttracing back...
I made a thread with testscene for this issue here:
viewtopic.php?f=4&t=1384
Re: Laci's wip
Posted: Wed Sep 04, 2019 12:23 pm
by lacilaci
shaping water for good looking caustics pattern...
need to fix volume color..
Re: Laci's wip
Posted: Wed Sep 04, 2019 12:26 pm
by B.Y.O.B.
Nice!
Re: Laci's wip
Posted: Wed Sep 04, 2019 12:28 pm
by Racleborg
Looks great!
Re: Laci's wip
Posted: Wed Sep 04, 2019 4:04 pm
by Fox
Very cool.
Re: Laci's wip
Posted: Thu Sep 05, 2019 11:15 am
by lacilaci
Working on some vegetations for the project
Meshes are from iddqd studio:
https://iddqd-studio.com/downloads/1
I replaced most textures and modified others, I will also make new trunks for palms cause I want smaller and more detailed ones than original.
Re: Laci's wip
Posted: Thu Sep 05, 2019 3:28 pm
by lacilaci
looking at the pool in a reflection on a mirror on the backside of the bar...
just a random quickrender and I'm done for today with everything...
Re: Laci's wip
Posted: Thu Sep 05, 2019 4:03 pm
by Sharlybg
Great stuff here. thanks for sharing.
Re: Laci's wip
Posted: Fri Sep 06, 2019 8:12 am
by lacilaci
Thanks for the kind words everyone...
Here are some not great not terrible palm tree trunks. (Well, better than a cylinder with lowres texture) 2.5gb of vram gone just for palms... I'm definitely not rendering main scene on gpu
Re: Laci's wip
Posted: Fri Sep 06, 2019 9:01 am
by lacilaci
Oh no, if I link this to main scene then hair particles are completely off place.... Anyone knows how to fix that?