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An unknown specular Bug

Posted: Wed May 15, 2019 9:04 am
by FarbigeWelt
Array Light and Lens-Bug
Array Light and Lens-Bug
:D

Re: Different Works in Progress

Posted: Wed May 15, 2019 11:15 am
by lacilaci
So, what is going on in there?

Re: Different Works in Progress

Posted: Wed May 15, 2019 4:50 pm
by Fox
Maybe double vertex.

Re: An unknown Bug species :)

Posted: Thu May 16, 2019 5:57 pm
by FarbigeWelt
Fox wrote: Wed May 15, 2019 4:50 pm Maybe double vertex.
lacilaci wrote: Wed May 15, 2019 11:15 am So, what is going on in there?

Well, don’t mind too much. It looks like a bug with a special pattern on its back and some funny bend legs, doesn’t it?

Actually it is the view through a lens at reflections on an other lens. Reflections of an array made from triangles emitting light.

I posted the picture ‘coz I like the little enigma behind it.

Re: Different Works in Progress

Posted: Thu May 16, 2019 5:58 pm
by B.Y.O.B.
I suspected you might be talking about the actual "bug" kind of bug :D

Re: Different Works in Progress

Posted: Thu May 16, 2019 8:40 pm
by Fox
B.Y.O.B. wrote: Thu May 16, 2019 5:58 pm I suspected you might be talking about the actual "bug" kind of bug :D
Now i see it, face of bug with no antennae.

A colored species of the Bug

Posted: Sun May 19, 2019 6:22 pm
by FarbigeWelt
BiDir is kind of reference render for me.
Colored Bug BiDir.png
With openCL I did not found settings yet to dissolve the noise pattern at the wall coming from caustics.
Colored Bug openCL.png

Re: Different Works in Progress

Posted: Sun May 19, 2019 6:25 pm
by FarbigeWelt
Foam bubble are not easy because there are many of them overlapping. I have chosen a depht of 300.
First the reference with BiDir, Metropolis.
Foam in Tube BiDir 1500 sample
Foam in Tube BiDir 1500 sample
Second, I like this one much more because of the reflections, openCL PGIC, Sobobol.
Foam in Tube openCL PGIC 1900 samples
Foam in Tube openCL PGIC 1900 samples

Re: Different Works in Progress

Posted: Sun May 19, 2019 7:37 pm
by epilectrolytics
FarbigeWelt wrote: Sun May 19, 2019 6:25 pm Second, I like this one much more because of the reflections, openCL PGIC, Sobol.
Yes, those notorious SDS-paths make glass bodies look so much better!

Re: Different Works in Progress

Posted: Mon May 20, 2019 8:39 am
by Piita
Cool-looking renders. Weird and interesting :)