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Re: Light speed interior

Posted: Thu Aug 16, 2018 1:46 pm
by Sharlybg
I don't know for sure, but 1080ti is a pretty powerful card. And If this was 4K we're talking close to 4 hours of rendering..?
Of course without caching solution your limited for interior. But to be fair use Corona in a pure path tracing way and you will see how much we currently loose or gain.

Edit


But even with corona you can get pretty high render time look here bertrand benoit kitchen on bi xeon workstation took 4hours for 2K.

http://bertrand-benoit.com/blog/corona-kitchen/
Bertrand wrote : There was relatively little post work done to them other than running them through ArionFX for some nice glows, levels adjustments and film emulsion effects. Beyond that, not much to say about this relatively simple scene, which uses a mix of new and re-shaded V-Ray assets. Render times oscillated between 2 and 4 hours, with the shots with heavy DOF taking quite a bit longer to resolve fully. Hope you like these.

Re: Light speed interior

Posted: Thu Aug 16, 2018 2:16 pm
by lacilaci
Sharlybg wrote: Thu Aug 16, 2018 1:46 pm
I don't know for sure, but 1080ti is a pretty powerful card. And If this was 4K we're talking close to 4 hours of rendering..?
Of course without caching solution your limited for interior. But to be fair use Corona in a pure path tracing way and you will see how much we currently loose or gain.

Edit


But even with corona you can get pretty high render time look here bertrand benoit kitchen on bi xeon workstation took 4hours for 2K.

http://bertrand-benoit.com/blog/corona-kitchen/
Bertrand wrote : There was relatively little post work done to them other than running them through ArionFX for some nice glows, levels adjustments and film emulsion effects. Beyond that, not much to say about this relatively simple scene, which uses a mix of new and re-shaded V-Ray assets. Render times oscillated between 2 and 4 hours, with the shots with heavy DOF taking quite a bit longer to resolve fully. Hope you like these.
yeah, that's a post from 2015 before adaptivity and denoising and whatnot. Another thing is, I didn't see him mentioning that it was originaly rendered in 2K.

Anyways, I'm not at all concerned with luxcore performance in case of fair comparison (without caching)
Cycles does just as good as corona when both run cpu only and corona has caching disabled.
And that's great but that doesn't matter, cycles can run on both cpu+gpu and corona has caching and everyone want and will use that advantage so that they can get the job done as fast as possible in practical use. You need every advantage you can get.

But I guess I need to stop crying about gi caching on these forums cause I'm annoying even myself with it already :D... I'll shut up and wait now :)

Re: Light speed interior

Posted: Thu Aug 16, 2018 2:37 pm
by Sharlybg
However, in my test even with better triangles the shadows did not go away, in such a case you can raise the min. epsilon in the scene settings:
Super B.Y.O.B. As usually you save me from an anoying issue i'd since too long now. Epsilon without modifier tricks work just like magic. By the way is there any drawback by lowering epsilon min value ?

A symbolic gift for You do you remenber your " 1111th posts " :
BYOB.jpg
BYOB.jpg (14.86 KiB) Viewed 6764 times
Just save it with a printscreen past weeks or month don't know. Thanks for all your Support.

Re: Light speed interior

Posted: Thu Aug 16, 2018 5:11 pm
by B.Y.O.B.
Sharlybg wrote: Thu Aug 16, 2018 2:37 pm By the way is there any drawback by lowering epsilon min value?
Raising, not lowering.

If you only raise it a bit (multiply by 10, like I proposed), you will not see a noticeable difference.
However, if you use extreme values, things will start to go wrong :D

Re: Light speed interior

Posted: Fri Aug 17, 2018 2:54 pm
by Sharlybg
Another one from the same project
tkb.png
I've to find better tile.

Re: Light speed interior

Posted: Sat Aug 18, 2018 9:38 am
by B.Y.O.B.
I think we should consider an update of the gallery :D

Re: Light speed interior

Posted: Sat Aug 18, 2018 9:56 am
by Sharlybg
B.Y.O.B. wrote: Sat Aug 18, 2018 9:38 am I think we should consider an update of the gallery :D
I'm so Glad :D . i'm currently in render of updated final pics for all image of the project.

Re: Light speed interior

Posted: Mon Aug 27, 2018 5:41 pm
by juancarlosgzrz
Hey, any chance to try that scene?

Re: Light speed interior

Posted: Mon Aug 27, 2018 6:11 pm
by Sharlybg
juancarlosgzrz wrote: Mon Aug 27, 2018 5:41 pm Hey, any chance to try that scene?
There isn't another intended for this purposes : viewtopic.php?f=3&t=574

Re: Light speed interior

Posted: Mon Aug 27, 2018 6:30 pm
by juancarlosgzrz
Sharlybg wrote: Mon Aug 27, 2018 6:11 pm
juancarlosgzrz wrote: Mon Aug 27, 2018 5:41 pm Hey, any chance to try that scene?
There isn't another intended for this purposes : viewtopic.php?f=3&t=574
Uh? I meant the honey scene as *.blend. But thanks :)