Lamps
Lamps
I've made a little test with a couple of lamps and dof.
I attach the scene but materials keep disconnected when I reopen it.
Regards
I attach the scene but materials keep disconnected when I reopen it.
Regards
Re: Lamps
Great image. The disconnecting of the materials is a known bug in blender which has been reported by B.Y.O.B. th the blender devs. The fix is now in trunk and will be part of a 2.79a release.
Re: Lamps
Check if your graphics card runs out of memory.
Metropolis sampler needs more VRAM than Sobol.
Metropolis sampler needs more VRAM than Sobol.
Re: Lamps
The problem is that currently not having the choice to select GPU device lead every opencl calculation to include intel integrated device. humm i guess .
Re: Lamps
You can switch off "Use CPUs" and it should only run on your graphics cards.
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Re: Lamps
Only all installed discrete GPUs ?You can switch off "Use CPUs" and it should only run on your graphics cards.
Re: Lamps
I think all GPUs with OpenCL driver installed.
In the background, these checkboxes are setting the properties
and
See https://wiki.luxcorerender.org/LuxCore_ ... er_Engines
In the background, these checkboxes are setting the properties
Code: Select all
opencl.cpu.use
Code: Select all
opencl.gpu.use
Re: Lamps
So in my case intel IGP will run.B.Y.O.B. wrote: ↑Tue Jan 23, 2018 8:35 pm I think all GPUs with OpenCL driver installed.
In the background, these checkboxes are setting the propertiesandCode: Select all
opencl.cpu.use
See https://wiki.luxcorerender.org/LuxCore_ ... er_EnginesCode: Select all
opencl.gpu.use
Re: Lamps
Intel integrated GPU is ... not ... good, just don't use it, the are not designed for GPU computing. I assume BlendLuxCore doesn't yet support single OpenCL device selection, it is possible and I guess it is only matter of time before its arrive.