LEGO® 7111 Droid Fighter Recreation

Post your tests, experiments and unfinished renderings here.
Post Reply
User avatar
Lights_and_Shadows
Posts: 20
Joined: Thu Jan 18, 2018 3:40 pm
Location: United States

LEGO® 7111 Droid Fighter Recreation

Post by Lights_and_Shadows » Tue Apr 17, 2018 11:19 pm

Hey all, I'm back with a LEGO® render.

Recreating the Droid Fighter set from the 1999 Star Wars theme. Using the newly updated LDraw importer developed by TonyLobster, which can be found here. Having very good luck with this addon for multiple reasons. Mainly:
  1. Most of the cleanup and beveling options are now done by the addon itself, and very well if I may add.
  2. Very good material presets (Cycles naturally, but easily translated to LuxCore)
  3. Saves me from having to hand-model each piece to extreme detail, ultimately providing faster renders; I always could, to be fair using the Standard resolution models does show some slightly unrealistic meshing but for testing, it's sufficient.
Anyway, here's a test image of what I have so far. Planning on going from this HDRI lighting environment and modeling a room complete with a modeled lamp for more accurate and immersive lighting.
droid_fighter_test.png
Can probably hardly tell but there is a small amount of SSS on each part.
Windows 7 Professional, x64
Intel Core i7 6700K, 4GHz
EVGA GeForce GT740 Superclocked, 4GB GDDR5
32GB RAM DDR4 (approx. 80GB with pagefile active)
RAID 0 configured HDD setup (2x 500GB Seagate Barracudas)

User avatar
Lights_and_Shadows
Posts: 20
Joined: Thu Jan 18, 2018 3:40 pm
Location: United States

Re: LEGO® 7111 Droid Fighter Recreation

Post by Lights_and_Shadows » Wed Apr 18, 2018 3:52 pm

Model itself is done, now just the environment.

Here's how it looks currently (going to rig this as well so that it can go from its regular flying mode to where it's "docked" like in the movies, standing up)
droid_fighter_test_two.png
Windows 7 Professional, x64
Intel Core i7 6700K, 4GHz
EVGA GeForce GT740 Superclocked, 4GB GDDR5
32GB RAM DDR4 (approx. 80GB with pagefile active)
RAID 0 configured HDD setup (2x 500GB Seagate Barracudas)

User avatar
Dade
Developer
Posts: 1465
Joined: Mon Dec 04, 2017 8:36 pm

Re: LEGO® 7111 Droid Fighter Recreation

Post by Dade » Wed Apr 18, 2018 4:21 pm

I love this LEGO thing, now if someone could do a LuxBall made of LEGO :D
Support LuxCoreRender project with salts and bounties

User avatar
Lights_and_Shadows
Posts: 20
Joined: Thu Jan 18, 2018 3:40 pm
Location: United States

Re: LEGO® 7111 Droid Fighter Recreation

Post by Lights_and_Shadows » Thu Apr 19, 2018 3:35 pm

Dade wrote:
Wed Apr 18, 2018 4:21 pm
I love this LEGO thing, now if someone could do a LuxBall made of LEGO :D
I'm attempting this right now, in fact :P

Proving to be quite a challenge for my PC. Had to get Brickr, which takes .obj files and converts them to Lego models. Probably easier in the long run. Have to put them to rather large resolutions in order to get the correct details though, so it might be extremely RAM dependent on my end.

In regards to this droid fighter, I'm attempting to model a small room for it. Still planning out the lighting scheme.
Windows 7 Professional, x64
Intel Core i7 6700K, 4GHz
EVGA GeForce GT740 Superclocked, 4GB GDDR5
32GB RAM DDR4 (approx. 80GB with pagefile active)
RAID 0 configured HDD setup (2x 500GB Seagate Barracudas)

Post Reply