an apple

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jo3D
Posts: 3
Joined: Fri Apr 13, 2018 6:30 am
Location: Germany

an apple

Post by jo3D » Fri Apr 13, 2018 7:18 am

hello,
my name is jo, i'm from germany and i'm new to this forum. With this first image (just a test with blender, LuxCore and an apple rendered with windows) I congratulate you on a very promising software.

180413-LuxCoreRender-Apfel.jpg
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wahn
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Location: Berlin, Germany
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Re: an apple

Post by wahn » Fri Apr 13, 2018 8:05 am

Hallo Jo,

nice render ;-)

Greetz from Berlin

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B.Y.O.B.
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Re: an apple

Post by B.Y.O.B. » Fri Apr 13, 2018 8:52 pm

jo3D wrote:
Fri Apr 13, 2018 7:18 am
I congratulate you on a very promising software.
Thanks :)

If you are looking for some critique: I think the apple is a bit oversaturated and not glossy enough.
I would recommend to look at some reference images for guidance.
Did you use procedural or image textures?
It's possible to create quite convincing apples with just procedural textures, but I think it's easier to use image textures (there should be a few around on the web).
Support LuxCoreRender project with salts and bounties

jo3D
Posts: 3
Joined: Fri Apr 13, 2018 6:30 am
Location: Germany

Re: an apple

Post by jo3D » Mon Apr 16, 2018 11:52 am

wahn and B.Y.O.B., thank you! Of course critique is always welcome. That's why I've learned among other things that the leaves on an apple grow elsewhere ... but not in the middle of the stalk.

Another "Just Playing Around WIP Result":
180416-LuxCoreRender-Apfel.jpg
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PS: I used image textures.
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