Splashing Einstein
Posted: Thu May 16, 2019 4:05 pm
Trying to combine and play with some features...
The model of Einstein's head is taken from http://threedscans.com/.
Other features include blenders fluid, the water was splashed at high velocity against the head, a large relative Sun size for the artistic effect (was mentioned recently in another thread), and the recently fixed PGI that now handles indirect and caustics much better simultaneously.
I added a spot light because the Sun alone only provides light from behind.
The fluid on the floor looks a bit like it is hovering. I believe it is because the floor plane is at the bottom of the water domain. Maybe it is better to have the floor as an obstacle and extend the domain over it? I will try...
The images also have OIDN applied.
Final result (so far) with PGI:
25 minutes total time on i5-9600K, with 9 minutes preprocessing for the cache with the following settings. I really had to go down with lookup radius for this, Lookup Max Count wasn't so critical in turn.
And for comparison, 40 minutes BiDir:
The blend-file is too large for upload here, I will to it separately.
The model of Einstein's head is taken from http://threedscans.com/.
Other features include blenders fluid, the water was splashed at high velocity against the head, a large relative Sun size for the artistic effect (was mentioned recently in another thread), and the recently fixed PGI that now handles indirect and caustics much better simultaneously.
I added a spot light because the Sun alone only provides light from behind.
The fluid on the floor looks a bit like it is hovering. I believe it is because the floor plane is at the bottom of the water domain. Maybe it is better to have the floor as an obstacle and extend the domain over it? I will try...
The images also have OIDN applied.
Final result (so far) with PGI:
25 minutes total time on i5-9600K, with 9 minutes preprocessing for the cache with the following settings. I really had to go down with lookup radius for this, Lookup Max Count wasn't so critical in turn.
And for comparison, 40 minutes BiDir:
The blend-file is too large for upload here, I will to it separately.