LuxCore Materials, Lighting, Displacement Map and Rendering tutorial

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djtutorials
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Joined: Tue Nov 17, 2020 10:12 pm

LuxCore Materials, Lighting, Displacement Map and Rendering tutorial

Post by djtutorials » Fri Feb 19, 2021 1:37 am

This is part 2 of the logo creation tutorial series. We will be using LuxCore for the engine here but you can simply follow the steps in any other engine and create pretty much the exact same thing. Link to LuxCore download below as well as the link to the crash course series on the LuxCore engine.

We will be creating a metal and non-metal PBR material, height map, displacement, composition, lighting and final render- basically everything you need to know about how to create a scene like the one seen in the thumbnail. This project will be used in the Natron compositing tutorial series so make sure you are following along with that as well.

https://youtu.be/eOYCcx_t4w8

erfizt
Posts: 4
Joined: Thu Apr 08, 2021 4:24 am

Re: LuxCore Materials, Lighting, Displacement Map and Rendering tutorial

Post by erfizt » Sun Apr 18, 2021 10:38 pm

Nice tutorial bro, I will try

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TAO
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Re: LuxCore Materials, Lighting, Displacement Map and Rendering tutorial

Post by TAO » Sun Apr 18, 2021 10:43 pm

I always enjoyed your work, well done.
Omid Ghotbi (TAO)
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