odd lighting artifact
Posted: Thu Sep 09, 2021 10:31 am
So am currently working on an interior scene and I have the camera pointed towards a living room area, but there is an awful black spot with some surrounded light distortion and I'm not quite sure what could be causing this.
My steps so far:
-I've checked in cycles to see if this same issue occurs, and it does not, so its limited to luxcore.
-I've disabled and tried different methods of lighting the scene like area lights, spot lights and HDRI. All of the are affected however HDRI seems to be the worst offender.
-I've checked all of my geometry and made sure that things are intersecting in such a way as to avoid any light leakage from seams/cracks etc
-I've checked my materials as well to be sure that this isn't related to that but I've unwrapped it several different ways and still cant seem to rid myself of the distortion.
Does anyone have an idea what could be causing this issue and possibly know how to fix it?
My steps so far:
-I've checked in cycles to see if this same issue occurs, and it does not, so its limited to luxcore.
-I've disabled and tried different methods of lighting the scene like area lights, spot lights and HDRI. All of the are affected however HDRI seems to be the worst offender.
-I've checked all of my geometry and made sure that things are intersecting in such a way as to avoid any light leakage from seams/cracks etc
-I've checked my materials as well to be sure that this isn't related to that but I've unwrapped it several different ways and still cant seem to rid myself of the distortion.
Does anyone have an idea what could be causing this issue and possibly know how to fix it?