Game engine with realtime path tracing?

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CodeHD
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Joined: Tue Dec 11, 2018 12:38 pm

Re: Game engine with realtime path tracing?

Post by CodeHD » Wed Jul 03, 2019 8:57 pm

Ok got it running.

No by compiling though. It succeeded to build, but it turns out the game files are not open source and so I was missing those :D

For the Steam download I found a pretty dumb but simple workaround in some forum: Open the steam-webpage for the game via google translate. Works like a VPN in this case ^^

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FarbigeWelt
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Re: Game engine with realtime path tracing?

Post by FarbigeWelt » Thu Jul 04, 2019 7:19 am

CodeHD wrote:
Wed Jul 03, 2019 8:57 pm
Open the steam-webpage for the game via google translate. Works like a VPN in this case ^^
Great tip. That is something for the hard wired part in my flesh neuron network.
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