Search found 4711 matches
- Wed Jan 05, 2022 11:23 am
- Forum: User Support
- Topic: shadow color for glass issue
- Replies: 22
- Views: 7534
Re: shadow color for glass issue
I should have fixed this problem. The next automatic build will include the fix.
- Mon Jan 03, 2022 9:14 pm
- Forum: Development
- Topic: pysideluxcoredemo "did not match C++ signature" [Solved]
- Replies: 5
- Views: 2605
Re: pysideluxcoredemo "did not match C++ signature" [Solved]
Python "Save()" is like C++/Python "SaveOutputs()". It is an old deprecated method replaced by the new one. You can define in the RenderConfig (or the .cfg) the list of outputs/AOVs to save. You can use "SaveOutput()" (note the lack of "s") to explicitly defin...
- Mon Jan 03, 2022 12:04 pm
- Forum: User Support
- Topic: Internal reflections of diamonds
- Replies: 4
- Views: 2731
Re: Internal reflections of diamonds
But one this I am not able to solve is internal reflections of diamonds. Online while checking tutorials and renders, I noticed that the diamonds weren't reflecting the ground material at all. They have their own crystal reflections but no ground/floor reflections. In my case, if I put a blue groun...
- Thu Dec 30, 2021 3:20 pm
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 222
- Views: 339672
- Wed Dec 29, 2021 10:17 pm
- Forum: Development
- Topic: pysideluxcoredemo "did not match C++ signature" [Solved]
- Replies: 5
- Views: 2605
Re: pysideluxcoredemo "did not match C++ signature"
Will I need to use the C++ API reference document for Python pyLuxcore ? seems the latest C++ document version is 2.1 ? (Sorry I don't have enough C++ experience) Documentation is imbedded in C++ header source code (inside comments): https://github.com/LuxCoreRender/LuxCore/blob/9b5b2f18176f3f796c7...
- Wed Dec 29, 2021 10:10 pm
- Forum: User Support
- Topic: Cryptomate, ID Mask, compositing
- Replies: 9
- Views: 5246
Re: Cryptomate, ID Mask, compositing
OBJECT_ID_MASK AOV provide a black/white mask (with anti-aliasing) you can use in a composer to replace an object with anything you want
- Wed Dec 29, 2021 5:08 pm
- Forum: Development
- Topic: Will python 2.7 work with latest(2.6) release?
- Replies: 9
- Views: 5044
Re: Will python 2.7 work with latest(2.6) release?
So can I use the same guide document and script to compile against 2.7 on windows? Because seems the parameters are all 3.x You may have to edit the compiling script: https://github.com/LuxCoreRender/WindowsCompile/blob/aaf63569e8aae64fa0d6dc389fa09b293370e743/cmake-build-x64.bat#L18 As I wrote, it...
- Wed Dec 29, 2021 3:17 pm
- Forum: Development
- Topic: pysideluxcoredemo "did not match C++ signature" [Solved]
- Replies: 5
- Views: 2605
Re: pysideluxcoredemo "did not match C++ signature"
This is a bug in pysideluxcoredemo: the code has not been updated to accomodate some recent change. You have just to edit the following line: self.scene = pyluxcore.Scene(props.Get("scene.file").GetString(), props.Get("images.scale", [1.0]).GetFloat()) in: self.scene = pyluxcore....
- Wed Dec 29, 2021 3:01 pm
- Forum: Development
- Topic: Will python 2.7 work with latest(2.6) release?
- Replies: 9
- Views: 5044
Re: Will python 2.7 work with latest(2.6) release?
I need Python 3.9 to import pyluxcore.pyd, am I right ? (latest version luxcorerender-v2.6-win64-sdk.zip ) Yes, the binaries are compiled to work with Blender (and Python version used by Blender) so the latest binaries require Python 3.x. I need Python 3.9 to import pyluxcore.pyd, am I right ? (lat...
- Tue Dec 28, 2021 11:21 pm
- Forum: News
- Topic: LuxCoreRender v2.6
- Replies: 15
- Views: 22590
Re: LuxCoreRender v2.6
I usually wait few days to have binaries tested.JulianoLisboa wrote: ↑Tue Dec 28, 2021 5:56 pm will the site be updated? I'm recommending luxcore to friends and they always tell me they only have 2.5 there.