They are external (text) files.
Search found 4711 matches
- Fri Feb 04, 2022 7:45 pm
- Forum: Development
- Topic: Color spaces support (aka OpenColorIO v2.0)
- Replies: 52
- Views: 60986
- Thu Jan 13, 2022 3:44 pm
- Forum: User Support
- Topic: Lack of addons
- Replies: 5
- Views: 2588
Re: Lack of addons
You installed the .zip from Blender Preferences, you get no error and you don't see BlenderLuxCore inside list of addons after ?samorodov.sy wrote: ↑Thu Jan 13, 2022 11:33 am The addon is missing from the library to enable it. I did everything as before, it came to what I did according to the instructions, the result is nothing
- Thu Jan 13, 2022 9:01 am
- Forum: User Support
- Topic: Lack of addons
- Replies: 5
- Views: 2588
Re: Lack of addons
Is the addon enabled ?samorodov.sy wrote: ↑Thu Jan 13, 2022 7:20 am I put Blender 2.83 and Lux 2.5. The console says that the installation was successful, there is an addons in the folders, but it is not observed in the Blender software library
- Wed Jan 12, 2022 4:58 pm
- Forum: User Support
- Topic: flat shading when using homogeneous volume
- Replies: 3
- Views: 1912
Re: flat shading when using homogeneous volume
I made the material completely transparent and noticed that Volume shows flat shading. Is this the right behavior? Yes, the geometry is faceted so the definition of the volume inside is faceted too. it looks weird. Yes, but there is nothing you can do but subdividing the surface more. Normal interp...
- Sun Jan 09, 2022 4:22 pm
- Forum: General Discussion
- Topic: Some general questions about the terminology
- Replies: 11
- Views: 16522
Re: Some general questions about the terminology
The scope is a bit larger than only render settings, for instance Cycles "default" is to have glass always with shadow transparency, glossy material is filtered and clamp reflected light sources, etc.
- Sun Jan 09, 2022 11:28 am
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 222
- Views: 344830
Re: LuxCoreRender daily/automatic builds
Actually, LuxCore has always worked with Blender v3.0 on Linux, it was a Windows-only problem. I have downloaded the latest build and tried with Blender v3.0 on my Linux Ubuntu and it is working fine for me.
What kind of problem do you have ? A crash ? Is Blender v2.93+BlendLuxCore working ?
What kind of problem do you have ? A crash ? Is Blender v2.93+BlendLuxCore working ?
- Sat Jan 08, 2022 4:40 pm
- Forum: General Discussion
- Topic: Some general questions about the terminology
- Replies: 11
- Views: 16522
Re: Some general questions about the terminology
If I set the "Glossiness Threshold" to 1 does that mean LuxCore would use the "Light Tracing" method for the entire scene tracing all the rays in the scene starting from the light sources instead of the camera? "Glossiness Threshold" affects only Glossy and Glossy-like...
- Fri Jan 07, 2022 10:59 pm
- Forum: General Discussion
- Topic: Some general questions about the terminology
- Replies: 11
- Views: 16522
Re: Some general questions about the terminology
I suspect there are other core diferences that help LuxCore achieve a higher level of realism. Even in scenes without caustics and volumetric scattering the overall illumination and/or the way colored metals are reproduced (for example) are significantly more realistic. There is something in the al...
- Thu Jan 06, 2022 10:08 pm
- Forum: User Support
- Topic: GLIB requirements for 2.6/2.6.1 and Colab
- Replies: 5
- Views: 2435
Re: GLIB requirements for 2.6/2.6.1 and Colab
You could try to compile from sources but it may be complicate if you have no experience with compiling tools. Isn't the same service available with Windows ?
- Thu Jan 06, 2022 12:25 pm
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 222
- Views: 344830
Re: LuxCoreRender daily/automatic builds
The next, under compilation, build should work fine with Blender v3.0. The source of the problem is a broken NumPy version used to compile Blender. We have a workaround for that problem but it required to rollback a patch for a minor bug. It should effect only people exporting scene in text format f...