Search found 4711 matches

by Dade
Fri Jun 05, 2020 9:41 pm
Forum: User Support
Topic: 2.83 plugin error
Replies: 12
Views: 5134

Re: 2.83 plugin error

Dmi3ryd wrote: Fri Jun 05, 2020 7:39 pm Error: | clBuildProgram
Winwows 10
You need to post the complete error: a cut&paste of the log or a screenshot.
by Dade
Fri Jun 05, 2020 6:59 pm
Forum: User Support
Topic: 2.83 plugin error
Replies: 12
Views: 5134

Re: 2.83 plugin error

Dmi3ryd wrote: Fri Jun 05, 2020 6:08 pm After the official release of Blender 2.83, the plugin refused to work.
Gives an error message. Is there a build in which the bug is fixed?
What error message ? And what OS are you using ? MacOS ?
by Dade
Fri Jun 05, 2020 11:06 am
Forum: User Support
Topic: Opinion ...
Replies: 3
Views: 1860

Re: Opinion ...

He would like to have a collection of materials right away at hand with the render engine, sort of "Material Library VX" style. This is what LoL is supposed to be (linked by Lacilaci). He would need some stages that are already lighted so he can just place his Objects there and get forwar...
by Dade
Thu Jun 04, 2020 6:47 pm
Forum: User Support
Topic: Out of Core.How its work
Replies: 6
Views: 3755

Re: Out of Core.How its work

PetrT wrote: Thu Jun 04, 2020 3:32 pm CPU+GPU part of image is not rendered
Yes, it is a known problem, it is not possible to known the amount of samples for CPUs+GPUs.
by Dade
Thu Jun 04, 2020 3:07 pm
Forum: Development
Topic: RT Viewport Engine output for Visualization?
Replies: 6
Views: 4095

Re: RT Viewport Engine output for Visualization?

In my case I am doing an animated camera + animated sunlamp/sky in a photoscanned church from Sketchfab (1.2M tris). This is probably why it is so much faster for me to go frame to frame in viewport. When I do F12 render the export per frame is ~10s and in viewport it is 1s. Yes, you are paying the...
by Dade
Thu Jun 04, 2020 2:58 pm
Forum: User Support
Topic: Out of Core.How its work
Replies: 6
Views: 3755

Re: Out of Core.How its work

it renders part of image 16*16 its my opinion may be i am wrong but the question is how to set params of render panel to render it full because if halt condition set to 600 samples and supersampling 16 it renders about half of image 1080*1080 Under the "Sampling" panel there is the inform...
by Dade
Thu Jun 04, 2020 2:02 pm
Forum: User Support
Topic: Out of Core.How its work
Replies: 6
Views: 3755

Re: Out of Core.How its work

PetrT wrote: Thu Jun 04, 2020 1:56 pm In this mode it renders by 16*16 tiles but how to set render full image
It should render something similar to one tile at time, doesn't it ?
by Dade
Thu Jun 04, 2020 11:09 am
Forum: User Support
Topic: Opencl clenqueuwritebuffer bug
Replies: 17
Views: 7571

Re: Opencl clenqueuwritebuffer bug

The problem is easy to replicate but it starts to smell like a NVIDIA driver bug. I have modified the OpenCL code so it should be pretty much impossible to have memory leak across different renderings but the problem is still there.

Is someone with an AMD GPU able to replicate the problem ?
by Dade
Wed Jun 03, 2020 10:15 pm
Forum: Development
Topic: RT Viewport Engine output for Visualization?
Replies: 6
Views: 4095

Re: RT Viewport Engine output for Visualization?

Export time is what I am referring to! With any mesh that is complex at all it adds up quickly. No caches. But how view port rendering is better ? The initial export time is exactly the same. Are you looking for some camera-only animation or something like that, not involving heavy geometry or text...
by Dade
Wed Jun 03, 2020 7:43 pm
Forum: User Support
Topic: Opencl clenqueuwritebuffer bug
Replies: 17
Views: 7571

Re: Opencl clenqueuwritebuffer bug

Ok, this restrict the list of places where to look for the problem.