Search found 72 matches
- Wed Sep 16, 2020 9:37 am
- Forum: User Support
- Topic: transparent material + wood artifacts
- Replies: 8
- Views: 3260
Re: transparent material + wood artifacts
Thank you, can i ask how did you solve this. I checked the link, but I need to render within Blender.
- Wed Sep 16, 2020 7:46 am
- Forum: User Support
- Topic: Looking for advice (furniture render)
- Replies: 8
- Views: 6484
Looking for advice (furniture render)
Hi this is my first scene with luxcore and I am looking for some advice regarding lighting. I am trying to achieve a render of a table with natural light. So far I am happy with the look of the sun and how interacts with the furniture. Still I feel for some of the shots I am preparing I will need a ...
- Wed Sep 16, 2020 7:21 am
- Forum: User Support
- Topic: transparent material + wood artifacts
- Replies: 8
- Views: 3260
transparent material + wood artifacts
Hi. I am dealing with a new scene and I am getting some strange artifacts on some of my meshes. I believe it has to do with the intersection between the acrylic glass and the wood. I am not sure if this should be the expected result when this happens. Unfortunately the render looks better when the m...
- Sun Sep 13, 2020 8:09 am
- Forum: User Support
- Topic: weighted normal modifier not working
- Replies: 10
- Views: 4663
- Sat Sep 12, 2020 6:44 pm
- Forum: User Support
- Topic: weighted normal modifier not working
- Replies: 10
- Views: 4663
Re: weighted normal modifier not working
I am using 2.9 so actually this artifact will be visible also in cycles...
- Sat Sep 12, 2020 4:28 pm
- Forum: User Support
- Topic: weighted normal modifier not working
- Replies: 10
- Views: 4663
Re: weighted normal modifier not working
Not working, I happily share my file if you like to
- Sat Sep 12, 2020 4:04 pm
- Forum: User Support
- Topic: weighted normal modifier not working
- Replies: 10
- Views: 4663
Re: weighted normal modifier not working
I think its cause luxcore does not take in count that modifier maybe
- Sat Sep 12, 2020 3:33 pm
- Forum: User Support
- Topic: weighted normal modifier not working
- Replies: 10
- Views: 4663
Re: weighted normal modifier not working
There is no sharp edge modifier
- Sat Sep 12, 2020 3:04 pm
- Forum: User Support
- Topic: weighted normal modifier not working
- Replies: 10
- Views: 4663
weighted normal modifier not working
Hi. I am using a weighted normal modifier in my mesh in order to avoid the broken reflections of the mesh. I can see it works in the viewport, but not in the render. I am using lux 2.5 If this is not supported I will proceed to model the mesh only with quads and subdivision modifier. I was trying to...
- Sat Sep 12, 2020 11:00 am
- Forum: User Support
- Topic: sheen and sheen tint
- Replies: 32
- Views: 13075
Re: sheen and sheen tint
Thanks both for helping me. I have done a bit of research, so hopefully I can bring more information to achieve the desired material. First I need to say I do not have substance so I am relaying on already made textures. I am using Quixel Megascans and I am using a surface imperfection for concrete:...