Search found 1921 matches

by lacilaci
Sun Sep 16, 2018 8:39 pm
Forum: User Support
Topic: hair and fur
Replies: 41
Views: 24691

Re: hair and fur

so i guess alpha v4?
by lacilaci
Fri Sep 14, 2018 2:01 pm
Forum: User Support
Topic: Light visibility and shadow
Replies: 2
Views: 2017

Re: Light visibility and shadow

When turning area light's visible to camera off, it still casts shadows, is there a way to also get rid of those? Nope. but it would be really helpful, also visibility for reflections and diffuse and ability to include/exclude objects from lighting. It would be great for in-camera compositing and l...
by lacilaci
Wed Sep 12, 2018 2:35 pm
Forum: Finished Work
Topic: Luxcore 2.1 Benchmark
Replies: 68
Views: 85213

Re: Luxcore 2.1 Benchmark

Damnit, I forgot one (I guess this only happens in viewport render?) I'll fix it later. Anyway, to fix it, you just have to create a new imagemap node, select the same image as on the old node, rewire everything and delete the old node. I guess, the error didn't pop-up with f12 but viewport renderi...
by lacilaci
Wed Sep 12, 2018 1:17 pm
Forum: Finished Work
Topic: Luxcore 2.1 Benchmark
Replies: 68
Views: 85213

Re: Luxcore 2.1 Benchmark

B.Y.O.B. wrote: Wed Sep 12, 2018 12:19 pm I uploaded the fixed file. Please test if it works now.
it works
by lacilaci
Wed Sep 12, 2018 10:14 am
Forum: Finished Work
Topic: Luxcore 2.1 Benchmark
Replies: 68
Views: 85213

Re: Luxcore 2.1 Benchmark

I have on every material this error
Material "corps beige.001": 'bpy_prop_collection[key]: key "Gamma" not found'
by lacilaci
Tue Sep 11, 2018 7:03 pm
Forum: Finished Work
Topic: Luxcore 2.1 Benchmark
Replies: 68
Views: 85213

Re: Luxcore 2.1 Benchmark

yeah also the issue is not appearing on cpu only rendering. Similar to how the edge darkening don't show on bidir.

long triangles/polygons, rough reflections and bad denoiser really are a pain...
by lacilaci
Tue Sep 11, 2018 3:10 pm
Forum: User Support
Topic: hair and fur
Replies: 41
Views: 24691

Re: hair and fur

So would you say, we can expect some improvements in the next alpha? :) or is this some ongoing work that will take some more time?
by lacilaci
Tue Sep 11, 2018 2:34 pm
Forum: Finished Work
Topic: Luxcore 2.1 Benchmark
Replies: 68
Views: 85213

Re: Luxcore 2.1 Benchmark

I guess those opencl shading issues are simply unavoidable...
by lacilaci
Mon Sep 10, 2018 9:41 am
Forum: User Support
Topic: clamping and glossy roughness at glancing angles
Replies: 3
Views: 2199

Re: clamping and glossy roughness at glancing angles

Is this considered an issue? Or if not can someone tell me why is this not a problem?

I know I'm a bit annoying :D but this combined with bad denoiser are my biggest issues personaly with luxcore.
by lacilaci
Sun Sep 09, 2018 4:07 pm
Forum: User Support
Topic: hair and fur
Replies: 41
Views: 24691

Re: hair and fur

I did 90K 10children 3steps with cycles and it was ~2.2GB so I thought those numbers are fine.
But if it matters it was in blender 2.8.