Hi guys.
don't find widget to activate two side on transclucent shaders :
Search found 2730 matches
- Tue Jan 23, 2018 5:01 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 531553
- Tue Jan 23, 2018 3:51 pm
- Forum: User Support
- Topic: Windows: Can't enable addon in latest Blender
- Replies: 42
- Views: 36584
Re: Windows: Can't enable addon in latest Blender
Thanks !jensverwiebe wrote: ↑Tue Jan 23, 2018 2:55 pm Testbuilds 'a' are up:
https://download.blender.org/release/Blender2.79/
Python used: 3.5.3
Jens
Tested and shader work.shader are saved after save/re-open.
- Tue Jan 23, 2018 9:39 am
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 531553
Re: BlendLuxCore Development
LuxCore does spectral sampling only if needed, for instance, in the case of glass dispersion. Material film coating is only other spectral sampling related feature that old LuxRender was supporting and it could be added too (but it has a very low priority in may todo list). As far as I remember. No...
- Mon Jan 22, 2018 10:16 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 531553
Re: BlendLuxCore Development
I just set a dispersion value > 0 on the glass node. That's all, I don't know of any RGB/spectral switch. Very confused. Spectral rendering done in LuxCore :o spectral2.jpg (who is used to old LuxRender renderings can easily spot the rainbow-ish white on early stage of the rendering) spectral1.jpg ...
- Mon Jan 22, 2018 9:40 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 531553
Re: BlendLuxCore Development
Please tell me how you and Dade switch between RGB/Spectral ? don't see anything related here
- Mon Jan 22, 2018 9:37 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 531553
Re: BlendLuxCore Development
Being able to do such error one day will be a success for me
- Mon Jan 22, 2018 7:29 pm
- Forum: User Support
- Topic: Windows: Can't enable addon in latest Blender
- Replies: 42
- Views: 36584
Re: Windows: Can't enable addon in latest Blender
Edit: just saw this time we had no testbuilds :shock: , but they should show up asap. Today awaiting an "AHOI". Check here: http://download.blender.org/release/Blender2.79/ Jens I hope so. Also hope that when testbuilds will be there blender will not refuse to install blendluxcore. I've t...
- Mon Jan 22, 2018 6:46 pm
- Forum: User Support
- Topic: Windows: Can't enable addon in latest Blender
- Replies: 42
- Views: 36584
Re: Windows: Can't enable addon in latest Blender
This gonna be by far my longest awaiting from a blender official release. i feel so compressed while waiting so ...........................to put my hand on the Engine and shoot a real Q3 track time
- Mon Jan 22, 2018 1:10 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 531553
Re: BlendLuxCore Development
I'm working on a new preset dropdown menu for the material editor. With this you won't have to go through the annoying steps "add material, delete matte node, add the node I actually want, connect new node to output" anymore. In the future we can also add more advanced node setups here, e...
- Mon Jan 22, 2018 11:14 am
- Forum: Development
- Topic: New RANDOM and SOBOL samplers
- Replies: 12
- Views: 14625
Re: New RANDOM and SOBOL samplers
However there is been a surprising side effect: the new version is also faster (check the samples/sec above). I would have expected to see the new version slightly slower due to some small synchronization required. This may be explained with a better cache coherency of the new version. Anyway, I'm ...