Search found 237 matches
- Mon Oct 07, 2019 8:52 am
- Forum: General Discussion
- Topic: ACES tip
- Replies: 12
- Views: 12240
Re: ACES tip
I did a little test with color checker. Converted texture to acescg, imported into Blender and set gamma 1 in image node for LuxCore. In cycles I just specified input colorspace on image node(acescg in this case). Lighting was constant 0,7 in rgb. Results look quite similar, I did also a test with A...
- Sun Oct 06, 2019 8:27 pm
- Forum: Finished Work
- Topic: Lux in ''VFX''
- Replies: 13
- Views: 12150
Re: Lux in ''VFX''
This was just for a web contest from Red Giant. Character is from green screen footage. Room is made in Blender. Background was a landscape image from web.
I try to work in aces, but I can't figure out the proper color managment in Blender. Drives me nuts .
I try to work in aces, but I can't figure out the proper color managment in Blender. Drives me nuts .
- Sun Oct 06, 2019 5:09 pm
- Forum: Finished Work
- Topic: Lux in ''VFX''
- Replies: 13
- Views: 12150
Re: Lux in ''VFX''
Just gonna put more vfx orineted stuff here. This is for Red Giant vfx contest.
moving shot - https://photos.app.goo.gl/B3meJsJUHCRCsy5n8
moving shot - https://photos.app.goo.gl/B3meJsJUHCRCsy5n8
- Wed Sep 25, 2019 9:08 am
- Forum: User Support
- Topic: Bump on OpenCL
- Replies: 2
- Views: 1968
Re: Bump on OpenCL
Will do that
- Tue Sep 24, 2019 5:13 pm
- Forum: User Support
- Topic: Bump on OpenCL
- Replies: 2
- Views: 1968
Bump on OpenCL
Would it be possible to make mix material get normal/bump map info straight from materials instead of using the bump slot on mix material node, it is rather unintuitive. It gets more complex when using pointer to use materials for mixing because there is no way to access normal maps form inside poin...
- Mon Sep 23, 2019 9:02 am
- Forum: User Support
- Topic: Using photographer addon
- Replies: 2
- Views: 2105
Using photographer addon
Hey!
If I want to use photographer addon for exposure control, should I disable LuxCore's tonemapping or leave it at linear gain 1?
If I want to use photographer addon for exposure control, should I disable LuxCore's tonemapping or leave it at linear gain 1?
- Wed Sep 11, 2019 9:12 pm
- Forum: User Support
- Topic: Problem moving sliders
- Replies: 5
- Views: 2957
Re: Problem moving sliders
This problem is caused when using ocio config file for color management and is related to Blender. I guess I should get in touch with Blender devs perhaps
- Wed Sep 11, 2019 11:50 am
- Forum: User Support
- Topic: pathOCL turning singlesided meshes transparent
- Replies: 28
- Views: 11066
Re: pathOCL turning singlesided meshes transparent
Tried your scene, none of the geometry is visible when rendering with gpu only. When using only cpu they are visible and when on both cpu ang gpu planes become semitransparent
- Mon Sep 09, 2019 9:14 pm
- Forum: User Support
- Topic: Problem moving sliders
- Replies: 5
- Views: 2957
Re: Problem moving sliders
Blender 2.8 and newest blendluxcore addon. I'll try it on another computer tomorrow. maybe problems with my laptop or the aces thing messed something up
- Mon Sep 09, 2019 8:30 pm
- Forum: User Support
- Topic: Problem moving sliders
- Replies: 5
- Views: 2957
Re: Problem moving sliders
Tried it with hsv node. This happens only when adjusting color using hsv sliders mode.