Search found 4711 matches
- Mon Apr 04, 2022 11:13 am
- Forum: Development
- Topic: Intel IRIS Pro Graphics GPU
- Replies: 3
- Views: 3561
Re: Intel IRIS Pro Graphics GPU
Yes, you can expect the 99% of Intel GPUs to not have a really working OpenCL support and to not have the hardware capability to run LuxCore, Cycles, etc.
- Sun Apr 03, 2022 4:03 pm
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 222
- Views: 329435
Re: LuxCoreRender daily/automatic builds
Now on, the Linux builds use Python v3.10 too and they should work with Blender v3.10 (to test). A new build is pending.
- Sat Mar 12, 2022 5:22 pm
- Forum: Development
- Topic: How to speedup instances operations?
- Replies: 24
- Views: 9372
Re: How to speedup instances operations?
I optimized the implementation of Scene::DeleteObjects() (and added the support to Python API): it is now more than 4 times faster deleting over 1,000,000 of objects (it takes less than 1 second). The complexity is now O(n) instead of O(n^2) so more objects you have and faster it is.
- Sat Mar 12, 2022 4:26 pm
- Forum: Development
- Topic: Volumetric Gradient index rendering
- Replies: 2
- Views: 2260
Re: Volumetric Gradient index rendering
I would like to trace rays through gradient index media, which rather bend the rays then refract them. I already wrote a small program which is fast enough and is embedded in a ray-tracer which works on basis of meshes. The general principle is, that the volume is connected to a surface and as soon...
- Sat Feb 26, 2022 11:04 am
- Forum: Development
- Topic: How to speedup instances operations?
- Replies: 24
- Views: 9372
Re: How to speedup instances operations?
You can fill a "Pull Request", anyone can: https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request Thank you dade, a will create a pull request, just one question. should I work on new code and tes...
- Fri Feb 25, 2022 9:11 pm
- Forum: Development
- Topic: How to speedup instances operations?
- Replies: 24
- Views: 9372
Re: How to speedup instances operations?
You can fill a "Pull Request", anyone can: https://docs.github.com/en/pull-request ... ll-request
- Sun Feb 20, 2022 12:46 pm
- Forum: User Support
- Topic: Mixed material bug
- Replies: 11
- Views: 4693
Re: Mixed material bug
Here is the blend Scene with no Normal map involved : This is the result of having the "shadow terminator" fix applied only to the root of the material nodes tree. Your bump map create normals tangent to the floor plane and the rays bounce under the plane (and than hit the sky light sourc...
- Fri Feb 11, 2022 7:01 am
- Forum: Development
- Topic: x64 Native Tools Command Prompt for VS 2019 on Windows 10 Pro
- Replies: 9
- Views: 3996
Re: x64 Native Tools Command Prompt for VS 2019 on Windows 10 Pro
To start, the problem is in the space in "Program files" directory name, you need to use " around to tell Windows it is a single command and not 2. But just do has explained in the README: 1) "cd /d C:\Path\to\luxcorerender\WindowsCompile\" to set the current directory where...
- Sat Feb 05, 2022 1:09 pm
- Forum: User Support
- Topic: Mixed material bug
- Replies: 11
- Views: 4693
Re: Mixed material bug
So it seems a mix+bump problem The scene includes the definition of some very strange normal map: imagemap-00001.png used as a normal map: scene.textures.92411_1_sub1_normal01.type = "normalmap" scene.textures.92411_1_sub1_normal01.texture = "92411_1_sub1_normal01_texture_mergeColor&...
- Sat Feb 05, 2022 12:50 pm
- Forum: User Support
- Topic: change Luxmark startup mode?
- Replies: 1
- Views: 1345
Re: change Luxmark startup mode?
Yes, from command line, there are several options: https://wiki.luxcorerender.org/LuxMark_ ... ne_options