Search found 46 matches

by dat_boi
Thu Oct 07, 2021 3:15 am
Forum: Finished Work
Topic: Industrial Design | Headphones: Meze 99 Classics
Replies: 14
Views: 7130

Re: Industrial Design | Headphones: Meze 99 Classics

marcatore wrote: Wed Oct 06, 2021 8:13 am Wow!
Beautiful product images.

Great modelling, shading and lighting.
thank you haha, i'm glad you like it!
by dat_boi
Wed Oct 06, 2021 7:59 am
Forum: Finished Work
Topic: Industrial Design | Headphones: Meze 99 Classics
Replies: 14
Views: 7130

Industrial Design | Headphones: Meze 99 Classics

Hey guys; I'm back, its been a while. I hope everyone is doing great. I'd like to share another university project I just finished for my Advanced CAD class. The task was to realistically model and render a pair of pre-existing heaphones. I chose these: Meze 99 Classics. We had to use Autodesk Fusio...
by dat_boi
Mon Oct 04, 2021 11:18 pm
Forum: Finished Work
Topic: Ring on the shelf
Replies: 7
Views: 3561

Re: Ring on the shelf

Yes you are right, the stones look rather not sharp. But I don't know exactly why, and I don't think it is the f-stop (0.02 I have used it many times like this), because all the stones lost their sharp edges... And I noticed way after publishing this render :D :P :lol: I guess I was focusing on too...
by dat_boi
Thu Sep 30, 2021 9:21 am
Forum: Finished Work
Topic: Ring on the shelf
Replies: 7
Views: 3561

Re: Ring on the shelf

wow, looks great! how did you do the light flares? was it the glare node in the compositor? everytime i use the glare node, it doesn't look good.
by dat_boi
Tue Sep 28, 2021 1:06 am
Forum: Finished Work
Topic: Residence Saturn
Replies: 3
Views: 2548

Re: Residence Saturn

the work looks stunning, very realistic.

The only thing that breaks the immersion for me is the background. Outside the windows you can see the HDRI map that you used, and it looks pixelated.

other than that, the lighting, textures and materials are great.
by dat_boi
Tue Sep 28, 2021 1:03 am
Forum: Finished Work
Topic: Modern Bed Room
Replies: 4
Views: 2768

Re: Modern Bed Room

This work looks clean! very nice. Could we see the Cycles version and the Luxcorerender version side by side for a comparison? and also what are your thoughts on using Luxcorerender over Cycles, which one do you prefer?
by dat_boi
Fri Sep 24, 2021 2:46 am
Forum: Finished Work
Topic: Tomate Caustic Light
Replies: 5
Views: 3301

Re: Tomate Caustic Light

wow, this looks great, It makes me feel like in the room of some building on a tropical island somewhere
by dat_boi
Sat Sep 11, 2021 3:47 am
Forum: Finished Work
Topic: Industrial Design | Sunglasses: Oakley Jawbreakers
Replies: 5
Views: 3212

Re: Industrial Design | Sunglasses: Oakley Jawbreakers

Personally I think that products rendering is quite difficult to do. There might be mostly something which disappoint you in a render, may it be the reflection of the hdr, or a shadow.. or something else. It can't be compared to archviz, where you setup a room, adding lights, objects, furniture, wh...
by dat_boi
Sat Sep 11, 2021 12:18 am
Forum: Finished Work
Topic: Skin Shader | Digital Emily
Replies: 6
Views: 3251

Re: Skin Shader | Digital Emily

Here is my skin shader in Luxcorerender 2.6 alpha. The 3d model and textures is from the Wikihuman project. https://vgl.ict.usc.edu/Data/DigitalEmily2/ Tell me if you want me to post the blend file, it is around 1 gb in size and it will take forever for me to upload to google drive using my slow in...
by dat_boi
Sat Sep 11, 2021 12:17 am
Forum: Finished Work
Topic: Skin Shader | Digital Emily
Replies: 6
Views: 3251

Re: Skin Shader | Digital Emily

TAO wrote: Thu Sep 09, 2021 2:51 pm Nice, well done. it will be great to see a tutorial about it.
thank you! good idea, i might put out a tutorial on the topic some time soon, i have a lot of university assignments to do.