Search found 4711 matches
- Wed Dec 01, 2021 11:45 am
- Forum: Development
- Topic: crashes - A heap has been corrupted error
- Replies: 17
- Views: 5259
Re: crashes - A heap has been corrupted error
You may need to compile luxcore.dll with debug symbols in order to have readable stack trace of the crash (and know where inside LuxCore it happens).
- Tue Nov 30, 2021 10:07 pm
- Forum: Development
- Topic: crashes - A heap has been corrupted error
- Replies: 17
- Views: 5259
- Tue Nov 30, 2021 9:10 pm
- Forum: Development
- Topic: crashes - A heap has been corrupted error
- Replies: 17
- Views: 5259
Re: crashes - A heap has been corrupted error
It should work, the argument is declared by reference.TAO wrote: ↑Tue Nov 30, 2021 8:25 pm I'm not sure, Here is the renderfinal.Code: Select all
void MaxToLux::renderFinal(luxcore::Scene &scene, TimeValue t, Bitmap *tobm, FrameRendParams &frp, HWND hwnd, RendProgressCallback *prog, ViewParams *vp)
- Tue Nov 30, 2021 7:12 pm
- Forum: Development
- Topic: crashes - A heap has been corrupted error
- Replies: 17
- Views: 5259
Re: crashes - A heap has been corrupted error
You may be passing scene by value (not by pointer), how is renderFinal() declared ?TAO wrote: ↑Tue Nov 30, 2021 5:49 pmCode: Select all
renderFinal(*scene, t, tobm,frp, hwnd, prog, vp);
- Tue Nov 30, 2021 4:48 pm
- Forum: Development
- Topic: crashes - A heap has been corrupted error
- Replies: 17
- Views: 5259
- Tue Nov 30, 2021 1:51 pm
- Forum: Development
- Topic: crashes - A heap has been corrupted error
- Replies: 17
- Views: 5259
Re: crashes - A heap has been corrupted error
How do you create the scene object ?
- Tue Nov 30, 2021 8:53 am
- Forum: Development
- Topic: crashes - A heap has been corrupted error
- Replies: 17
- Views: 5259
Re: crashes - A heap has been corrupted error
You are deleting objects in the wrong order. You are deleting objects while they are still referenced by other objects ("config" is referenced by "session", etc.). They crash can or can not happen, it depends if the broken pointers are referencing memory that has been reused (for...
- Mon Nov 29, 2021 3:25 pm
- Forum: User Support
- Topic: Error when trying to uninstall Luxcoreblend from new Blender 2.93.6LTS
- Replies: 3
- Views: 2808
Re: Error when trying to uninstall Luxcoreblend from new Blender 2.93.6LTS
You may have installed BlendLuxCore as administrator in the past. Try to delete the directory '[[[HERE MY USER FOLDER]]]\\AppData\\Roaming\\Blender Foundation\\Blender\\2.93\\scripts\\addons\\BlendLuxCore' and to re-install BlendLuxCore.
- Sun Nov 28, 2021 12:53 pm
- Forum: User Support
- Topic: Cannot install daily build for Blender 2.93
- Replies: 1
- Views: 1524
Re: Cannot install daily build for Blender 2.93
It sounds like you are opening the .zip, you have instead to select the .zip file and press install: https://wiki.luxcorerender.org/BlendLux ... stallationcloudrunner wrote: ↑Sun Nov 28, 2021 6:16 am It changed to a screen showing python init file and I clicked on it and pressed install.
- Sat Nov 27, 2021 12:08 pm
- Forum: Development
- Topic: live session hangs on BeginSceneEdit
- Replies: 2
- Views: 1512
Re: live session hangs on BeginSceneEdit
I should have fixed this problem.