Search found 760 matches
- Thu May 16, 2019 7:42 pm
- Forum: User Support
- Topic: texture nodes for world hdri
- Replies: 7
- Views: 3165
Re: texture nodes for world hdri
It would be great if procedural nodes for clouds or stars could be added to the sunsky or general background like it is possible in Cycles.
- Wed May 15, 2019 6:17 pm
- Forum: Finished Work
- Topic: Underwater Selfie
- Replies: 4
- Views: 3608
Re: Underwater Selfie
How do you denoise, what do you mean by 50%, like you render at 200%, which is denoised and then resampled down to 50%? Like he mix raw render with denoised OIDN by 50% . Yep, denoised AOV is too clean (detail loss presumably because of volume scatter) and raw AOV has some noise left so I mix them ...
- Wed May 15, 2019 11:31 am
- Forum: User Support
- Topic: Swimming pool / Underwater / Caustics
- Replies: 43
- Views: 20853
- Wed May 15, 2019 11:28 am
- Forum: Finished Work
- Topic: Underwater Selfie
- Replies: 4
- Views: 3608
Underwater Selfie
This scene is based o the work of fabi and B.O.Y.B. here . The cute models are from threedscans.com and the marble texture from sharetextures.com . I only modelled the steps, textured and arranged the scene which is meant to showcase refractive and volumetric caustics with a hint of dispersion. Nee...
- Tue May 14, 2019 7:59 am
- Forum: User Support
- Topic: Swimming pool / Underwater / Caustics
- Replies: 43
- Views: 20853
- Mon May 13, 2019 6:57 am
- Forum: User Support
- Topic: Swimming pool / Underwater / Caustics
- Replies: 43
- Views: 20853
- Mon May 13, 2019 6:51 am
- Forum: Works in Progress
- Topic: Different Works in Progress
- Replies: 232
- Views: 145111
Re: Smoke is always worth a Glimpse
That's a nice one!
How's processing / render time for this?
How's processing / render time for this?
- Sun May 12, 2019 1:21 pm
- Forum: User Support
- Topic: Swimming pool / Underwater / Caustics
- Replies: 43
- Views: 20853
Selfie / Underwater / Caustics
Good idea to add the sculpture!
. "...and the selfie-cam of the new iphone
is now water-proof up to six feet under!"
. "...and the selfie-cam of the new iphone
is now water-proof up to six feet under!"
- Thu May 09, 2019 12:21 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 521803
- Thu May 09, 2019 12:07 pm
- Forum: Development
- Topic: PhotonGI cache
- Replies: 1083
- Views: 505811
Re: Cache combination problem
I should have fixed the problem in the latest sources. Thanks for looking into this! Now the cache size is not restricted any more but there are still firefly photons appearing when the indirect cache is added and they persist however I change the settings. causticcache.png Note: your caustic merge...