Search found 116 matches
- Fri Jun 05, 2020 8:25 am
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 116769
Re: LuxCore Online Library (LOL)
Please, allow option to disable it altogether. Consider, some might use other asset managers, have their own libraries and/or are on metered connection. For now at least post what to comment out. TIA PS IMO it would be best for LOL and BlendLuxCore to be separated addons. Especially because of deve...
- Fri Jun 05, 2020 8:21 am
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 116769
Re: LuxCore Online Library (LOL)
The luxcore library doesn't use cuda or rendering at all. There should be no difference between cpu or cuda. What is do you use? Can you start blender from command line and post the error log if there is any?
- Thu Jun 04, 2020 8:04 am
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 116769
Re: LuxCore Online Library (LOL)
Upload ist not possible because we have no user authorization on the web server to control access rights.
- Wed Jun 03, 2020 9:32 pm
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 116769
LuxCore Online Library (LOL)
LuxCore Online Library (LOL) Introduction There is a new feature integrated in the BlendLuxCore addon: The LuxCore Online Library: The library offers a variety of assets to build up new scenes. The assets are created and provided by Charles Nandeya Ehouman (Sharlybg). The asset bar is based on the ...
- Tue Jun 02, 2020 10:14 am
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 526637
- Fri May 29, 2020 11:37 am
- Forum: User Support
- Topic: Amorphous Carbon preset for metal material missing?
- Replies: 4
- Views: 2810
Re: Amorphous Carbon preset for metal material missing?
This bug has been fixed a month ago (https://github.com/LuxCoreRender/BlendL ... 016f2fea2d). Do you have the latest version of the addon?
- Sat May 02, 2020 6:55 pm
- Forum: Development
- Topic: v2.3 Vs v2.4 performance
- Replies: 39
- Views: 18541
Re: V2.4 performance, background kernel hard compilation possible?
What do you think of compiling openCL kernels on CPU in the background while rendering on GPU :?: Compiling especially the slower openCL parts, slower because interpreted since v2.4, what means slower than previous LCR versions which compiled openCL kernels fully. Is switching from interpreted to c...
- Thu Apr 30, 2020 2:07 pm
- Forum: Development
- Topic: v2.3 Vs v2.4 performance
- Replies: 39
- Views: 18541
Re: v2.3 Vs v2.4 performance
@Dade: Thank you for the detailed explanation. I have thought, that it has to be something like that. I hadn't looked into your rework of the kernel compilation code. So, I didn't know how the permanent kernel was achieved. For me it is ok and it make sense. You are really doing a great job.
- Thu Apr 30, 2020 5:32 am
- Forum: Development
- Topic: v2.3 Vs v2.4 performance
- Replies: 39
- Views: 18541
Re: Windows Build FAILED
No and, as far as I know, it happens only to you, to start, try check if it is the scene, your version looks like a very old one and it is likely to use the BCD denoiser. BCD is a peculiar beast that require a lot of (GPU) ram. Try some other scene (and be sure to disable BCD, it is enabled in most...
- Wed Apr 29, 2020 8:59 pm
- Forum: Development
- Topic: v2.3 Vs v2.4 performance
- Replies: 39
- Views: 18541
v2.3 Vs v2.4 performance
I should have fixed the OpenCL problem: it was a mess of alignment and size of a 64bit field (CPU, OpenCL and CUDA work in different ways :roll: ). Yes, OpenCl compilation works now but I have another question. I downloaded the latest azure build and the OpenCL build is as fast/slow as my build. I ...