Search found 4711 matches

by Dade
Sun Aug 30, 2020 5:39 pm
Forum: Development
Topic: PhotonGI cache
Replies: 1083
Views: 504514

Re: PhotonGI cache

I'm playing with this idea of having an RTX accelerated PhotonGI rendering. I'm not sure if I can pull it but it should be possible. I will check after I finished a couple of pending stuff.
by Dade
Sun Aug 30, 2020 12:27 pm
Forum: User Support
Topic: Performance issues
Replies: 53
Views: 26535

Re: Performance issues

I think to know what it is, it is also quite visible if you compare Cycles and LuxCore rendering. I think this has also already been discussed on the past. The root of the problem is the initial RTPATH setting for resolution: it is clear from the video that Cycles start rendering with blocks large a...
by Dade
Sun Aug 30, 2020 11:40 am
Forum: User Support
Topic: Hair Strand Step Bug
Replies: 9
Views: 3271

Re: Hair Strand Step Bug

DionXein wrote: Sun Aug 30, 2020 1:38 am Do you planning to implement any special shader for hair (like Principled Hair bsdf)?
It is is something on my "radar" but I don't know when.
by Dade
Sat Aug 29, 2020 3:50 pm
Forum: User Support
Topic: Performance issues
Replies: 53
Views: 26535

Re: Performance issues

B.Y.O.B. wrote: Sat Aug 29, 2020 2:35 pm It might be related to this issue: https://github.com/LuxCoreRender/BlendL ... issues/527

No, there is not HDR, it may be related to this: https://github.com/LuxCoreRender/BlendL ... issues/521
by Dade
Sat Aug 29, 2020 1:10 pm
Forum: User Support
Topic: Performance issues
Replies: 53
Views: 26535

Re: Performance issues

B.Y.O.B. wrote: Sat Aug 29, 2020 10:53 am Weird, this horizontal division is something I've never seen before.
They are the GPUs tiles, he has 2xGPU.
by Dade
Fri Aug 28, 2020 9:10 pm
Forum: User Support
Topic: PyLuxCore Tool Error ( v2.4, all scenes)
Replies: 24
Views: 9824

Re: PyLuxCore Tool Error ( v2.4, all scenes)

Hmm, localization does not appear to be the issue. First, I'm US-based and had US-English selected in Blender. Second, I was already exporting the binary (I've never managed to get text export to work). But just to make sure, I deleted all of the exported files, changed my Blender preferences to &q...
by Dade
Fri Aug 28, 2020 6:18 pm
Forum: User Support
Topic: PyLuxCore Tool Error ( v2.4, all scenes)
Replies: 24
Views: 9824

Re: PyLuxCore Tool Error ( v2.4, all scenes)

Any ideas? It is a problem with localization output (i.e. for instance it is printing "." as ",") in your exported scene (https://github.com/LuxCoreRender/LuxCore/issues/390). I assume you are using a no-US locale. As workaround, just export the scene in binary format instead of...
by Dade
Fri Aug 28, 2020 3:11 pm
Forum: Development
Topic: Histogram-preserving Blending for Randomized Texture Tiling (aka Procedural stochastic texturing)
Replies: 19
Views: 15806

Re: Histogram-preserving Blending for Randomized Texture Tiling (aka Procedural stochastic texturing)

Here's an example where randomized UV rotation comes in very handy. This are instances of the same object (same material of course) and all the wood grain is oriented differently, as it is in real life. I sometimes have dozens of them in scenes and this variance makes all the difference. Ok but I w...
by Dade
Fri Aug 28, 2020 12:32 pm
Forum: General Discussion
Topic: Su2Lux continuation?
Replies: 1
Views: 2431

Re: Su2Lux continuation?

I know it is not technically question about LuxCoreRender, but after moving all the sites I can not find out where did the Su2Lux forum go.. Old plugin was long not updated.. now forum about it disappeared (or was moved though not here).. Just curious if there is a plan for it to be continued? Or m...