Search found 109 matches

by Theo_Gottwald
Tue Jul 21, 2020 2:46 pm
Forum: Tutorials, Tips and Tricks
Topic: My free Blenderbar-AddOn for anybody who wants it.
Replies: 0
Views: 4418

My free Blenderbar-AddOn for anybody who wants it.

This AddOn plus Library is free. I made it for myself when doing Rigid Body stuff. The Point is that in Blender you never have enough shortcuts for keys. And then especially for Rigid Body etc you have to go to ... Cache .. Bake usw. So i packed it on a button which will then type the needed Python ...
by Theo_Gottwald
Tue Jul 21, 2020 2:37 pm
Forum: General Discussion
Topic: Book shelves Scripting
Replies: 3
Views: 3953

Re: Book shelves Scripting

If you want to see Python examples on how to move things around in Blender, i can recommend you my "Library.py". You can download the whole package here for free: Theo's External AddOn plus Library It contains 2 Parts: 1. The Library - anyone can use it. "Library.py" the video sh...
by Theo_Gottwald
Tue Jul 21, 2020 1:21 pm
Forum: General Discussion
Topic: Render Engine Comparison
Replies: 0
Views: 3472

Render Engine Comparison

Just found it on YouTube. Can't tell if its realistic. https://youtu.be/d-J4Q1u3tmw This is a render engine comparison of Eevee, Cycles, Radeon Prorender and Luxcore head to head in rendering volumetric lighting. I wanted to focus on sample count and lighting to get the scene dramatic yet focused on...
by Theo_Gottwald
Fri Jul 17, 2020 7:45 pm
Forum: User Support
Topic: Angular roughness/Angular glossiness
Replies: 23
Views: 12164

Re: Angular roughness/Angular glossiness

Its not hard to understand, every time in teh summer that you drive on a very long road, in the far you see the road reflective like a mirror. And after i saw how they implemented it in Cycles, i believe that this could be even implemented "as a checkmark" nearby the roughness Parameter.´ ...
by Theo_Gottwald
Thu Jul 16, 2020 6:46 am
Forum: User Support
Topic: Angular roughness/Angular glossiness
Replies: 23
Views: 12164

Re: Angular roughness/Angular glossiness

Changing the roughness of an surface dependent of the angle of the camera-view to the surface is not possible? Is there no way in Luxcore currently to use the "angle of the camera" to influence the material? Why should this interfere with Photons, as there is very clear corelation of the c...
by Theo_Gottwald
Wed Jul 15, 2020 9:08 am
Forum: User Support
Topic: Caustic issues
Replies: 3
Views: 2218

Re: Caustic issues

In Blender 2.9 i have several issues, especially crashes when using Mantaflow, but also with Luxcore.
So i recommend to stick - at least when there are problems - with 2.83.
by Theo_Gottwald
Wed Jul 15, 2020 9:04 am
Forum: User Support
Topic: Angular roughness/Angular glossiness
Replies: 23
Views: 12164

Re: Angular roughness/Angular glossiness

How do we replace the "Layer Weight" node in Luxcore Materials, or is it not needed?
by Theo_Gottwald
Tue Jul 14, 2020 2:37 pm
Forum: User Support
Topic: Angular roughness/Angular glossiness
Replies: 23
Views: 12164

Re: Angular roughness/Angular glossiness

Ok, and which Luxcore Nodes would you use for angular roughness - like in the video - then?
by Theo_Gottwald
Mon Jul 13, 2020 6:44 pm
Forum: User Support
Topic: Angular roughness/Angular glossiness
Replies: 23
Views: 12164

Re: Angular roughness/Angular glossynes

If not, how did Sharlybg make these screenshots?
by Theo_Gottwald
Mon Jul 13, 2020 6:11 pm
Forum: User Support
Topic: Angular roughness/Angular glossiness
Replies: 23
Views: 12164

Re: Angular roughness/Angular glossynes

So that means that for any material that has a roughness, Luxcore does the angular roughness automatic?
Interesting to know.