Search found 12 matches

by evacnoc
Sat Mar 14, 2020 5:08 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 517008

Re: BlendLuxCore Development

Just noticed HDRI rotation doesn't match Eevee: BlendLuxCore Hdri Rot = 360 - Eevee Hdri Rot. Otherwise, the Cycles scene reader is very nice! But in my opinion the "Use Cycles Settings" feature should separates Materials, Lights and Camera. I hope translucency and texture coordinate + map...
by evacnoc
Sun Sep 29, 2019 6:49 pm
Forum: Development
Topic: PhotonGI caustic cache re-factoring
Replies: 107
Views: 70447

Re: PhotonGI caustic cache re-factoring

Hi,
I'm new to Luxcore and just started testing the last build.
What settings should I modify to get light passing through water plane when the camera is below it? :)