Search found 12 matches
- Sat Mar 14, 2020 5:08 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 517008
Re: BlendLuxCore Development
Just noticed HDRI rotation doesn't match Eevee: BlendLuxCore Hdri Rot = 360 - Eevee Hdri Rot. Otherwise, the Cycles scene reader is very nice! But in my opinion the "Use Cycles Settings" feature should separates Materials, Lights and Camera. I hope translucency and texture coordinate + map...
- Sun Sep 29, 2019 6:49 pm
- Forum: Development
- Topic: PhotonGI caustic cache re-factoring
- Replies: 107
- Views: 70447
Re: PhotonGI caustic cache re-factoring
Hi,
I'm new to Luxcore and just started testing the last build.
What settings should I modify to get light passing through water plane when the camera is below it?
I'm new to Luxcore and just started testing the last build.
What settings should I modify to get light passing through water plane when the camera is below it?