Search found 208 matches

by Odilkhan Yakubov
Fri Jun 18, 2021 5:51 pm
Forum: Finished Work
Topic: Thank you!
Replies: 7
Views: 3986

Re: Thank you!

Thank you all for the positive feedback :) Thank you Yakubov for the good advices :D I want to answer your questions in order; I will post some wireframes soon. I always try to keep things simple regarding scene setup, maybe from time to time I use light tracing just for fun. Pc setup: Processor In...
by Odilkhan Yakubov
Fri Jun 18, 2021 1:05 pm
Forum: Finished Work
Topic: Luxcore Light group animation Schminke House Löbau 1930s
Replies: 8
Views: 4144

Re: Luxcore Light group animation Schminke House Löbau 1930s

Sharlybg wrote: Fri Jun 18, 2021 12:36 pm It is already done :
Light group animation Youtube tutorial
https://youtu.be/85IKzo_2D_g
Woah! 😊 how I missed it?! Great tut. Thanks.
by Odilkhan Yakubov
Fri Jun 18, 2021 12:31 pm
Forum: Finished Work
Topic: Luxcore Light group animation Schminke House Löbau 1930s
Replies: 8
Views: 4144

Re: Luxcore Light group animation Schminke House Löbau 1930s

Haus Schminke vom Architekten Hans Scharoun Youtube Video Animation https://youtu.be/v-ncL2arwcE Iconic house from 1930s remake under blender 2.93 and Luxcore 2.6 Build for the Luxcore integrated Library. 3.png 5.png 8.png HSL.jpg Took around 30mins for each of the 3 frames On a RTX 2060s and i7 87...
by Odilkhan Yakubov
Fri Jun 18, 2021 12:16 pm
Forum: Development
Topic: Scene texture maps resize policy
Replies: 42
Views: 20194

Re: Scene texture maps resize policy

Sharlybg wrote: Thu Jun 17, 2021 5:48 pm 380mb saved on the house schminke:

Hause SCH Mem.jpg

Had some crashes with the displacement textures on the ground but
It stop crashing when removed the displacement part of the material.
But with that your export and init times are increased by so far about 2.5x. Why?
by Odilkhan Yakubov
Fri Jun 18, 2021 3:06 am
Forum: Finished Work
Topic: Thank you!
Replies: 7
Views: 3986

Re: Thank you!

Just say wow!

Recommendations:
1. Disable Color aberation if it was enabled
2. Decrease Blackman-Harris filter value to 1.0 from 1.5 for adding sharpness to images.

Maybe post some wireframes, scene setups, hardware specs, render times per-each images?
by Odilkhan Yakubov
Sat May 15, 2021 3:58 pm
Forum: Finished Work
Topic: hilton pattaya hotel + GI Remastering
Replies: 5
Views: 3212

Re: hilton pattaya hotel

nice topic with nice an example :)
by Odilkhan Yakubov
Tue May 04, 2021 5:41 pm
Forum: Development
Topic: Texture caching... amazing improvement in memory with Cycles, could be great in LuxCore!
Replies: 25
Views: 10909

Re: Texture caching... amazing improvement in memory with Cycles, could be great in LuxCore!

HI there. Steffen Dunner has been doing some tests with the Texture Caching branch from Stefan Werner, and he did a test with a ton of 8k textures, I have to say that the results are incredible: chrome_VJmgCbdm9I.png Here is the branch in case it's useful: https://git.blender.org/gitweb/gitweb.cgi/...
by Odilkhan Yakubov
Tue May 04, 2021 4:22 pm
Forum: Development
Topic: Is this algo useful for LuxCore?
Replies: 2
Views: 2720

Re: Is this algo useful for LuxCore?

Dade wrote: Tue May 04, 2021 1:06 pm
Odilkhan Yakubov wrote: Tue May 04, 2021 12:31 pm As you can see thread that by itself. This is the link to the paper by Wenzel Jakob and other:
https://rgl.epfl.ch/publications/Vicini2021PathReplay
I doubt it had any practical application yet.
Of course, but what if we will just to try out for experimental side? What do you think?
by Odilkhan Yakubov
Tue May 04, 2021 12:31 pm
Forum: Development
Topic: Is this algo useful for LuxCore?
Replies: 2
Views: 2720

Is this algo useful for LuxCore?

As you can see thread that by itself. This is the link to the paper by Wenzel Jakob and other:
https://rgl.epfl.ch/publications/Vicini2021PathReplay